[Ancient Arts Revival] [Close-Combat Mage Power Fantasy] [The Protagonist Can Use Mage Skills Normally] [Goes It Alone, No Fooling Around]
My name is Lu Ning. I died.
Well, not quite.
I transmigrated into a parallel world where a game had descended upon reality, replaced my parallel-world self, and became a… mage.
As everyone knows, mages are trash in the early game, ordinary in the midgame, and gods in the endgame.
Only an endgame mage deserves to be called a Mage Lord!
But my mage status screen has gained two “unique traits.”
Trait One [Elemental Divine Body]: Simple and brutal. Kill monsters to absorb elemental power, and your Strength and Vitality stats will keep rising, too.
Trait Two [Melee Specialization]: In addition to casting mage skills as usual, I can switch to a melee form and gain bonus damage from my Strength and Vitality stats.
Got it. The ancient arts are reviving, and the melee mage has arrived!
Fellow mages: “There’s a heretic among us!”
Warrior opponents: “That puny Haki Mage is a joke. You’re showing off in front of me? If I get right in your face, you’ll blow up!”
Lu Ning: “Yeah, right. Have you even played? This is a melee Mage Lord: maxed-out defenses, high damage, a massive health pool, and both physical and magical damage. What about warriors? You’re useless too. All you can do is watch your bro Ning get in your face and wreck you. Get it? It’s a cheat! This is awesome! Hahaha!”
A gamified world monopolizes skills and talents. Skills can be said to be a necessity. If you want to get it, you can either fight it yourself, join an organization, or go to the black market to exchange it with others. I think if that were the case, I would have turned against you long ago.
It's a cool article, and it doesn't deliberately invite high-level enemies to fight.
If you can crush it, crush it to the next level! It's okay.
Not bad, the progress is fast and it doesn't put too much pressure on the combat power.
Still worth recommending
Oops, one more thing, that skill is a big poisonous point
Not bad, not bad, very good!
Although it is a classic, the rhythm is well controlled
Not brainless, not overwhelming in fighting ability
A gamified world monopolizes skills and talents. Skills can be said to be a necessity. If you want to get it, you can either fight it yourself, join an organization, or go to the black market to exchange it with others. I think if that were the case, I would have turned against you long ago.
It's a cool article, and it doesn't deliberately invite high-level enemies to fight. If you can crush it, crush it to the next level! It's okay.
Not bad, the progress is fast and it doesn't put too much pressure on the combat power.
Still worth recommending Oops, one more thing, that skill is a big poisonous point
Not bad, not bad, very good!
Although it is a classic, the rhythm is well controlled
Not brainless, not overwhelming in fighting ability