
When the World Became a Turn-Based Game
当世界变成回合制游戏
- Status
- Ongoing
- Length
- 247k Words
- Genre
- Sports
- Subgenre
- Gaming & Sports
- Updated
- 2y ago
- English
- Request a translation
Synopsis
Stats
109Chapters
13Reads · 30 days
29.7kReads · all time
2Listens
PausedPace
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Reader comments 22
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Keep pushing for a smooth reopening! 💪
This is the first time I've seen a turn-based game; it's quite interesting. The beginning follows the formula of a mobile game where the protagonist spends money and then arrives in reality, gaining a huge advantage from the start. Novels of this genre often focus on the protagonist struggling in the starting area, unable to shake off other players.
They couldn't even contain a boss, yet someone managed to sneak up on him.
How did the author come up with the idea of writing about the Tao?
The focus on reality is too much, which isn't good; it makes it seem like the whole world treats this as a real online game.
Dude, you're using a game template and still writing so slowly? Try updating ten times a day!
Please stop writing about real-life bragging and embarrassing moments; it's so cringeworthy!
It's really... 🥴
Liu Yiyi's story ended in disaster, damn it!
There are very few novels that explore the Dao; author, keep it up!