(A game arrives in reality) (Players transmigrate as a group) (The protagonist can transform into a red dragon) (The protagonist establishes a faction: Dragon’s Nest) (Behemoths) (A world of magic) (Transmigrates to a Western fantasy world; midway through, the story develops into a Western fantasy lord’s faction-building tale.) (Dragon’s Nest is established as a faction in chapter 35, so you can jump straight to that part =-=)
Ding! New players from another world, welcome to the Origin World!
I am the only true god of the Origin World: the God of Games.
You are the third batch of players, and there are already more than thirty million players! I’m delighted to have you play the game I designed!
You must be wondering what I’m planning, right? I’m here to announce some important news to all players.
I connected two worlds so you could join me in playing a game.
I left behind seven keys. The two worlds will compete to determine the seven strongest, who will become keyholders. Keyholders can use the Race Cards I created, and these cards control the fate of an entire race!
In the end, only one person will emerge victorious and become the second true god of the two worlds.
Now, I’m sure you can’t wait, so go level up and explore.
When you wager the fate of your entire race! When you engage in an ultimate showdown between demigods! I will witness the birth of a new god when all the Race Cards are brought together!
Of course, first you’ll have to figure out how to pass the initial test. Good luck, my dear players.