Yu-Gi-Oh! fan Lin Ruicheng died suddenly while playing Yu-Gi-Oh! Master Duel and transmigrated to a world that seemed like the Yu-Gi-Oh! anime, but was completely different.
Just as Lin Ruicheng thought he could crush the protagonists, he realized that nothing was the way he had imagined.
"Boss, give me three Pot of Greed cards," Lin Ruicheng said to the card shop owner.
"Kid, are you kidding? This card has such a powerful effect, a stable two-for-one trade. Only world-class players get decks like that. I wish you could give me three!"
After cobbling together a deck from whatever he could find, he got ready for the entrance exam.
Facing an obscure academy instructor, he summoned a weak monster with 1,500 attack points.
After lecturing for ten minutes, the instructor said: "That's a total of 13,000 attack points. Do you have any straw or a pendulum?"
Lin Ruicheng: "?"
Oh no, I'm the weak monster now.
Five points are purely encouraging, so let me give my opinion. First of all, I like OCG rules duel, so I am willing to come in and watch it even if there is no score. My opinion is for reference only and does not disturb the author's thinking. First, I see other people have commented on the deck issue, so I won't go into details. I will talk about the setting issue. If Kaiba is still alive in the plot timeline, there should be no link, synchronization, and overload. Of course, there may be an explanation later. Anyway, this is not the point. I may not have seen it yet. Second, the first battle. In most Yu-Gi-Oh novels and animations, even if the protagonist loses a hundred games in a row, the protagonist will not lose in the first game. By the way, I am very curious about how the teacher can make seven strange positions, and what kind of incredible construction her deck has. Third, in fact, this is also a setting issue. I don't object to the ocg rules, including card players, gods, and divine draws. They are all part of the game that has to be appreciated. The protagonist's deck is not very strong, but in fact he is actually divine draw almost every time. Of course, this is not a problem, but I think it is like this world view. If you don't have any special abilities, then it is almost equivalent to playing cards online. This time travel is almost useless. I hope that there will be settings similar to card elves in the future to make divine draws reasonable and even DIY. Fourth, the strength of the protagonist. The protagonist is undoubtedly an ordinary person who can play cards. He is definitely not very strong among poker players and belongs to the type of people who follow along. However, the narrative of the plot makes it almost unexciting in the early stage. Everyone is awesome and they are fighting for wealth, so the protagonist has no advantages or special characteristics. Stupid, I don't mean that I have to write a cool article, but the rhythm of the story is honestly very bad. Even the victory in the early stage lacks highlights, and in the later stage, how do you write about top duelists? You can't just rely on top decks. So is it a duelist or a card slave?
A story world full of imagination and adventure. The plot is quite fascinating. There is some depth in deck construction and duel strategy, which really interests me.
Very well written. In terms of plot, I can only say that the introduction of DIY cards is reasonable, as long as the effect and description in K language are correct, because some fields just cannot be strengthened. For example, Zhan Hua is deployed with a loss of cards. In most cases, it will die in one hit. If the first mover cannot suppress it, it must rely on stickers, and if the second mover cannot break through, it must rely on clearing the field. The card efficiency is low. If you don't strengthen two cards, you won't be able to compete with other decks. If you kill two more stickers and reconcile the field, you will soon fall into the ranks where entertainment is inferior.
I am not a Yu-Gi-Oh player, I am a pure anime lover. I just read Chapter 14, and the exam part is actually pretty good and a bit unexpectedly dramatic. But when I saw the duel field, I had a question, that is, whether the strength of the protagonist's deck can support the protagonist's ambition to win the large-scale arena. At present, it seems that the protagonist's duel process is indeed lacking in excitement. In addition, I saw that the author replied to other people's comments and said that the world view should be expanded in the early stage. I personally believe that world view and other settings should not be released in a lump. The card playing settings (with links and other duel rules) should be shown in the early stage. The academy will show the world view of the academy, and the competition will show the world view of the competition. Just like the foundation-building powerhouses and Nascent Soul powerhouses in the novels about cultivating immortals, the protagonist has powerhouses of different levels at different levels.
It's very interesting. It's not a duel fan who plays mindlessly against primitive people. The author has his own thinking, which in my opinion is very good. I am just thinking about whether it is necessary to join the dark duel, or whether it is just a duel world. Card elves do not appear, and just playing cards is actually quite interesting. After all, adding card elves will lead to some combat power situations.
I have never played Yu-Gi-Oh but I am addicted to it. I support the author greatly. The writing is very interesting. It made my blood boil and made me feel the joy of playing cards. [Thoughts]
A different Yu-Gi-Oh!
I really like this book. After reading it, I can no longer stand other novels in which the protagonist of Yu-Gi-Oh plays mainstream games and beats primitive people.
Okay, I hope I can finish it, I want to see the end 😳
Not bad, worth a look