
The End of the Immortal Realm: Mortals Descend
仙界末日:凡人降临
- Status
- Ongoing
- Length
- 4.1M Words
- Genre
- Eastern Fantasy
- Subgenre
- Fantasy High-Concept
- Updated
- 4d ago
- English
- Request a translation
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More by this author
In booklists 36
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Break Free from Narrow Thinking, Broaden the Scope, and Give the Story a Vast, Inclusive Worldview
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Reader comments 91
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The author's Guinness World Record is 807 letters per minute. Assuming each Chinese character requires six letters, that's approximately 1000 letters per minute. 134 Words. Since you're not the record holder, let's assume 100 words per minute. According to the WHO standard, a healthy person needs eight hours of sleep.
The writing is excellent, with no major flaws, a fresh plot, and a captivating story. It's really good. I'm currently following a few books... But the later parts just get increasingly padded and toxic.
The protagonist is like a fine old wine, becoming more flavorful with each sip. He is wise yet unassuming, subtly guiding various ethnic groups to unite and cooperate, yet remaining a hidden master in the city, rather than following the typical protagonist formula. Every action he takes is full of wisdom, and the ensemble cast is also quite well-developed. This book is a rare gem. Thank you, author, keep up the good work!
That's a great idea! It combines online game fiction with fantasy cultivation novels. Just a little less emphasis on character and equipment stats.
Hmm, it's a good new book, very nice. It's similar to a game, but not one of those realistic novels. It's definitely worth following for me. Those interested can check it out. The beginning might not be the best, but it gets better later.
Great, very well written. The explanation of attribute points is particularly good. For example, in a game, even if my attributes are higher than the opponent's, I can still get taken down in one combo. Attribute numbers don't measure a person's skill; they're only a reference.
It's quite good; it's not a fast-paced story where characters advance from Golden Core to Nascent Soul in just a few months. The writing is detailed and engaging, and the protagonist has a very positive personality. It got boring after that; there were hundreds of chapters without a main character, it was uninteresting, so I dropped the book.
Very good, keep it up, don't outsource.
So far, there are no major flaws; it's a pretty good book. The protagonist plays a significant role, but unlike other novels, he's not indispensable. The protagonist's aura isn't overly obvious, which is a good thing. It's about serendipitous encounters and circumstances creating a hero, which I really like. The protagonist's development path is replicable, which is more appealing than plots that constantly emphasize the protagonist's awesomeness, indispensability, or heroic feats.
As a game-themed novel, the most striking feature of this book is its extremely conservative approach to numerical values. Unlike many game novels that start with 50% or more of a boost, only to have hundreds of additions quickly render the parameters meaningless, with subsequent skill, equipment, and talent descriptions becoming mere padding for word count, this book's carefully considered numerical values are far more satisfying to me.