
Game Designer: Starting by Making Players Cry
游戏设计师:从虐哭玩家开始
- Status
- Completed
- Length
- 3.1M Words
- Genre
- Urban Romance
- Subgenre
- Business Drama
- Updated
- 2y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
2.4kChapters
14.7MReads
90.6kFlowers
10.0Score
More by this author
In booklists 1
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Reader comments 50
Translated by Google Translate







The protagonist is definitely not a straight man. No matter what kind of man he is, he will have that kind of desire. Our protagonist does not have that kind of desire. He should be a eunuch. . . . . .
Isn't Plants Vs very difficult to play?
Don't look at the more than 190 chapters. The rest of it is all ghostwritten. It's all fake and inconsistent. It's still the same after using it for so many years. Every time I read a decent novel, the rest of it is all ghostwritten. **
Now I can't tell which of you is the copyist.
Don't read it after one hundred and ninety, it's ghostwritten.
The description of the protagonist is too emotionless? He always speaks calmly and indifferently, and it feels like he is really a tool of the system. His emotions have been wiped out. Moreover, he is too pretentious. Jack Ma is not as good at pretending as he is.
Regarding making games, "Game Designer: Starting from Abusing Crying Players" 1. It is our duty to rebuild the glory of games. Chapter review.
You are already the CEO of a company, and you still hang out with these anchors. Reading your book is really a waste of time. Without female anchors, you can't write, right?
Is it a god to make a game alone?
Don't lick, there are already signs of licking