
I Developed Educational Software, and Players Around the World Went Wild
我开发教育软件,全球玩家玩疯了
- Status
- Completed
- Length
- 413k Words
- Genre
- Urban Romance
- Subgenre
- Urban Life
- Updated
- 7mo ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
206Chapters
2.9MReads
12.9kFlowers
10.0Score
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Reader comments 34
Translated by Google Translate
As soon as your second professional Taoist priest suddenly comes out, if you learn the things in it and you can use them in reality, you should just change them. If the profession you gave is useless after learning it in the end, then it is useless to learn it.
Why is it so messed up... And has an educational theme? This (pseudo) Splatoon has come out, it's a waste of time... You don't need to read the rest, they must all be so-called "educational games"
How to create a battle platform for the painter profession? Can we still cooperate with each other in combat? Shouldn't this be like an alchemy competition? Whoever refines the most effective elixir will win? As a painter, you just work hard on your paintings. Whoever paints the best will win, isn't it good? There are so many skills that I can't understand during a battle. Do you think it's Apex?
To be honest, when I first read the introduction, I thought it was crazy. You call it educational software. Goldfinger can turn any profession into a game. Gradually, it will create a subversive profession that can really use Taoism, such as driving. After passing the low-level driver's license, you can get a higher-level driver's license. It is difficult for top racers to pass the test, or they teach people to drift, teach people how to use the car to fly over walls and so on. In the end, they just teach people to drive and get a driver's license and that's it. I hurriedly prepare racing content and want people to play it. Later, I feel that it is not interesting to be alone, so I just start a new game. Teaching Taoism was thought to be fast-paced and straight-forward to the extraordinary, but the result was a revised version of Legend of Sword and Fairy, which was copied mechanically and just used the educational title like a silly O. After reading about twenty chapters, I found that it was a fake game article, or even an article about a host playing the game. There were only a dozen or so people playing, and a few people watched others play and saw high O's.
It's too boring. I have no desire to read the three golden chapters. I skipped the three golden chapters and the rest are even less attractive.
As long as you don't brag and follow your logic, you can subscribe.
The educational significance of the Taoist Chapter will be presented in the Painter Chapter, and so on. I blame my writing for being too slow, my ancestors!
Through the sleep cabin, you can work 24 hours a day. Doge
From the first chapter, I don't understand what the author is writing. I'm so confused. I just write about games. What the hell is going on?
The content of the article and the subject matter system are very disconnected. I feel like I am eating rice with steamed buns...