
Game Development: It Starts with Torturing Streamers
游戏开发:从折磨主播开始
- Status
- Completed
- Length
- 149k Words
- Genre
- Urban Romance
- Subgenre
- Professional Life
- Updated
- 4y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
72Chapters
1.7MReads
1.1kFlowers
10.0Score
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Reader comments 19
Translated by Google Translate
The easiest difficulty you wrote is more difficult than the highest difficulty I played. Isn't this just ** people?
Billions of zombies are too exaggerated. That will make your computer case smell like chicken.
To be honest, it looks pretty, but it's a little watery.
Difficulty is a good thing, but the modification of Billions of Zombies as mentioned in your article belongs to ** people. No one plays the game because it is doomed to failure.
The ending of this book is too *hasty*
Commentary on Chapter 52: The Establishment of the Secret Group in "Game Development: Starting from Torture of the Anchor" written by Three-Tailed Tanuki.
Commentary on Chapter 23 Epic Games in "Game Development: Starting from Torture of Anchors" written by Santailed Tanuki.
Commentary on Chapter 5.4 "Downloading at the Speed of Light" written by Santailed Tanuki in "Game Development: Starting from Torture of the Anchor".
Commentary on Chapter 18 Blue Tea's Dream in "Game Development: Starting from Torturing the Anchor" written by Santailed Tanuki.
About Chapter 1 of "Game Development: Starting from Torturing the Anchor" written by Three-Tailed Tanuki. The main plan is to run away, and the boss personally goes into battle! Chapter review.