
Transmigrating into Multiple Worlds at Once, Starting with Honkai
同时穿越,从崩坏开始
- Status
- Ongoing
- Length
- 1.1M Words
- Updated
- 11h ago
- English
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Synopsis
Stats
All-time: Clicks, Favorites, Recommendations.
311Chapters
39Monthly tickets
4.5MClicks
9kFavorites
29.6kRecommendations
Honours
In booklists 1
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It's suggested that the power levels of the Commanders or Star Gods be made a little more ambiguous, or at least not so absolute. For example, the author has repeatedly mentioned that the Abundance Commander is the weakest, but is this an official setting? I haven't seen any such setting. Even Commanders of the same faction have varying strengths. For instance, within the same Destruction faction, Burning Wind is far stronger than Illusionary Cloud. The same applies to Star Gods. Many people define them as the weakest simply because Old Yang said that the Hunting Path isn't very broad. However, this is just speculation from a character in the story, not an official, definitive setting. Even the Black Tower, as a Commander of Intelligence, only has a vague understanding of Star Gods. Not to mention Old Yang, who came to the field later in life. When he first arrived, he even mistook Star Gods for Herrschers. How much credibility can his speculation have? Defining the strength of the envoys and star gods directly is not only controversial but also meaningless. The star gods of the Collapsed Iron faction are overwhelmingly powerful, essentially background figures. The story doesn't describe them much to begin with, and many settings are purely speculative. Defining them directly now makes them vulnerable to backstabbing; it's better to keep them ambiguous and decide based on the situation when needed. The same applies to the envoys' combat strength. Each faction currently has its own strengths and weaknesses. Defining a particular faction as the weakest lacks official support and is highly controversial. Furthermore, even envoys within the same faction can vary in strength. Saying the Abundance envoy is the weakest simply means they can survive, but survival is part of combat strength. It reflects different fighting styles, not necessarily weak combat ability. For example, some factions use infinite combos, some high burst damage, and some a blood-exchange style, while Abundance relies on attrition warfare, slowly wearing down opponents. This is a manifestation of combat strength.
I can't take it anymore! Author, you're way too much of a pretentious writer. This is supposed to be a lighthearted story, so a simple change in the protagonist's mindset in a few words would have sufficed. It's cliché, but it works! You made him hesitate for four chapters about his change in mindset, which makes everyone think it's weird and not human.
It would be better if the main perspective were always on Honkai Impact 3rd, with other scenes secondary; that would improve the viewing experience. I was completely bewildered when I saw the game suddenly switch from Honkai Impact 3rd's action-packed content to Honkai Impact 3rd's daily life.
The protagonist's path to godhood on Star Iron, bypassing Nanook's setup, is simple: just return the definition of Holy Light to all beings in the universe. The protagonist transforms into pure light, and to become light, his body must die, just like the suffering Jesus. Because the protagonist is dead, He will not look at anyone; Nanuk remains the last star god to be born. But the Holy Light does exist. Transform all physical bodies in the real universe into holy light, flowing into the heart of every intelligent being. May everyone become light. As the Holy Gospels state: He will not look after anyone, but He will walk with us. In the amniotic fluid of every newborn, the Spirit of God hovers above the surface of the water. At the moment of death of every life, the angels of Eden will guide them to His kingdom. Because... We are Him. The benevolent light blesses us. May the vast holy light protect us. A powerful holy light has been bestowed upon us. You are the Divine Three, the Trinity, the Cycle of the Three. May your radiance remain today, in the past, and forever.
This is such a tiring read! Not just tiring to read, but mentally exhausting. It reminds me of a saying: "Do what you think of, that's youthful impetuosity; do it without thinking, that's recklessness; think about everything but do nothing, that's being long-winded." The protagonist's story is half-hearted, the beginning is too fast, can the pace really be controlled later? And with the initial power spike, the later power levels are bound to collapse. The author's writing style is completely unsuitable for such a high starting point; the author clearly can't write about satisfyingly crushing weaker opponents.
I feel there's a problem that might be difficult to resolve later on. Honkai Impact and Honkai Impact 3rd are in the same universe, and the two main characters collide later on. Well, as long as they don't live separate lives, it's not a big deal, but thinking about it a bit, does "my" wife even count as my wife? It depends on how the author handles that.
Good grass, an invincible harem story. The protagonist knows that the biggest characteristic of the transmigration genre is that he will eventually become invincible by stepping on his own side, so he is relatively conservative in his actions. Those who like flashy moves will probably be disappointed.
Regarding the issue of suppressing combat power, I will make a personal summary based on the articles I have read. If you agree with the comments, please give it a like. To sum it up, the core issue of all the problems with suppressing combat power is that the protagonist clearly has the ability and strength to handle the crisis, but due to the author's upper-level narrative factors, he is unable to handle it, resulting in a huge conflict between the previous and subsequent settings, which causes the protagonist to suffer setbacks in what should have been a lighthearted plot. You're like One-Punch Man, invincible, no one can withstand your punch. Then suddenly they add a setting that your muscles are overloaded from punching for so long that you can't exert your full strength and therefore fail. That's suppressing your combat power. No matter how they write it later, making the protagonist super handsome and strengthening his whole body so he's invincible with one punch, he'll still get criticized because he was set up to be invincible from the beginning. Making mistakes for the sake of the plot is just self-inflicted in the current environment where all authors' reputation scores are so low that even shared bikes can't scan them. For example, in a certain Arknights story, the protagonist surpasses the original form of the monster, possessing the strength of a super behemoth, and is then defeated to his knees by a random four-star Night Demon from the game. The explanation given is that due to some causal relationship, the Night Demon cannot die, and the protagonist cannot attack her, so he must suffer a defeat. This kind of suppression of combat power is purely disgusting. To put it bluntly, readers aren't mathematicians or scientists, and they won't be thinking about how these things stack up to achieve a certain DPS. As long as the plot matches the protagonist's character, that's fine.
Now it all depends on how the author develops it. To be honest, it was really a mistake to write about the Ironclad Clash first; the power levels were too high all at once, making it difficult to write about the subsequent worlds. We can only wait and see how the author plans to handle it, and avoid falling into the classic problem of the invincible protagonist genre: becoming boring.
It's a decent book overall. The Honkai Impact 3rd part was quite well-written and suited my taste, but the railway was lacking. I'm a bit confused about the author's intentions. First, the character development involves three Regiments, meaning the other worlds are essentially "graduated" from the story. If the Regiment power can't be shared, then the initial Celestial Physique shouldn't be able to be transferred either. Secondly, regarding romance, Honkai Impact 3rd has Anna, Artoria, and the starter family, but what about the railway? Only Bai Yan. Jing Liu and Ruan Mei are currently absent, which is a significant gap. Furthermore, while others have mentioned this, and I've also mentioned it myself, I still want to reiterate. Using alternate accounts isn't inherently bad, but with three Regiments—and I emphasize, three Regiments!!!—Creating alternate accounts is completely unnecessary. I don't really understand the point of "opening up." You yourself said you're invincible under the Star God, your power has increased dramatically in two and a half years, and all forces are wary of you. Why not just stop eating beef and do whatever you want? Ruan Mei doesn't know you, and Xianzhou doesn't know your identity. What are you after? Even more ridiculous is that if you encounter your faction, the Cross Church, they won't recognize you. Don't you think that's absurd? Even the tragic musicians know their roots are Ah-ha. If you encounter Ah-ha, they'll laugh at you for being a clown and throw the title of "Joyful History" at you. I'm just venting about the author, but I still quite like your book. Consider this a reader's question. After all, if it weren't for the foreshadowing of the big scandal, I really couldn't understand this plot setting that would obviously be...?