(Completed)
"You absolutely can't put heavy themes like human bombs in children's entertainment. When people are still children, they need love and justice."
"Works like Pokemon teach them that hard work brings victory, and that the world is a kind place that treats everyone equally."
"And even when they realize the world isn't kind or fair, chuuni works like Yu-Gi-Oh! can tell them they can change the world, just like the protagonist."
"Then, after they've been beaten down by society, lost money starting a business, had to grovel to clients, and delivered food without social insurance, cute anime like Ro-Kyu-Bu! find their audience."
"Once they're hooked, their hearts have gone numb, and they've devoted themselves to becoming cogs in society and working to pay off loans, that's when you can use isekai reincarnation stories like Another World Harem Story to tell them they can go to heaven after they die."
"Only the whole process, from birth to burial, makes up the ACG industry. We game developers are no different. Whether it's for kids or adults, do what you have to do! As long as it's damn fun, that's all that matters!"
So said a certain Yang, who started out making children's entertainment.
P.S. A game and anime fanfic with no deeper meaning...