
Tomb Robber: I Live Forever by Recycling
About This Novel
Ghost Blows Out the Lantern + Tomb Raider Notes + Laojiumen, etc. Good news: You know the plot of Tomb Robbers Notes Bad news: It's the Zhang family from nearly a hundred years ago He just became the head of the Zhang family, and he is wearing a ghost and blowing out the lamp Good news: The system is late but arriving Bad news: You need to recover items from the tomb to unlock them The world is gradually integrating, and some plots that have been missed in the main timeline may also be entered in the form of copies.
What Readers Think
Rating
Community(0)
Official(2)Scraped 3d ago
You can recycle them without having to fight them, and you will be invincible at the beginning. If anyone is unhappy, just wave and recycle them, and that's it.
When I saw Chapter 10, it was a pretty average work. The first problem is that the plot is unclear. I don't know what the system does, what is the logic of issuing tasks and the mechanism for recovering rewards, which makes me very confused at the beginning. At present, it seems that the protagonist is just a tool man of the system, visiting tombs, contacting monsters, and recycling, and that's it. The second problem is strength collapse, which is also related to the first problem. Unclear settings lead to unclear strength performance. Can all monsters be recovered by just touching them? Is there any difference between recycling normal and strong recycling? How can rewards be used to improve the protagonist's strength? The strength performance was very strange at the beginning...
Rating
Community(0)
Official(2)Scraped 3d ago
You can recycle them without having to fight them, and you will be invincible at the beginning. If anyone is unhappy, just wave and recycle them, and that's it.
When I saw Chapter 10, it was a pretty average work. The first problem is that the plot is unclear. I don't know what the system does, what is the logic of issuing tasks and the mechanism for recovering rewards, which makes me very confused at the beginning. At present, it seems that the protagonist is just a tool man of the system, visiting tombs, contacting monsters, and recycling, and that's it. The second problem is strength collapse, which is also related to the first problem. Unclear settings lead to unclear strength performance. Can all monsters be recovered by just touching them? Is there any difference between recycling normal and strong recycling? How can rewards be used to improve the protagonist's strength? The strength performance was very strange at the beginning...









