
Faerun Mages Are Always Well Prepared
About This Novel
Mission: Destroy the goblin tribe and rescue the female knight Ailei Difficulty: high Scale: City-state level Current success rate: 0% Basic reward: 2 intelligence attributes Tip: If the success rate exceeds 100%, you can get additional rewards. The higher the success rate, the more generous the reward will be. ............ Marvin looked at the task panel and decisively refused: "Don't tell me anything about the most beautiful girl in Baldur's Gate, the daughter of the Duke's family, and the divine choice of Lathander. I won't take action unless the mission success rate reaches 300%." "In this continent of Faerûn, where there are as many legends as dogs, the Chosen Ones are everywhere, and there are conspiracies and accidents everywhere, you must act with caution." "What? You ask me why I need to bring ten six-ring scrolls, five bottles of extremely effective arcane elixirs, and two adamantine golems to protect me when I go out to collect herbs?" "I'm a mage. It's normal to be well prepared when doing tasks."
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Community(0)
Official(22)Scraped 23d ago
The author's setting is purely ill. I borrowed a comment from a book friend: The previous article talked about strengthening magic, saying that magic is very useful. Even nine-ring wizards often use magic to solve problems, because magic is not limited by spell slots and is convenient and fast. Later, it became a matter of upgrading the magic into a level spell, which was inconsistent.
It's neither fish nor fowl, without a definite description of the ability system. It always has various settings and no solid theoretical foundation. It just depends on meeting a new person and talking about the characters, background and water word count in half a chapter. The real plot is too simple and childish. In short, it is a solid fantasy work. The setting has not been changed, and there is no explanation. It is just disgusting. As a fast food type, the plot is too simple, the character introduction is too complex, and the character's IQ is too low-energy
Many plots are inexplicable
1. The success rate for the task of gathering herbs is obviously so high. As a result, we encountered the Devil Troops. If the protagonist had not met the red-robed mage, would he have been able to complete it successfully? Not just delivering food. 2. Ambush the Mind Flayer's troops in the town. In order to highlight the protagonist, the protagonist was asked to ambush behind him, but in the end, some of the soldiers were killed and the captain escaped. Why can't a Harper team with four high-level and four mid-level golems, a dozen golems from the tavern owner, and a dozen mid-level professionals from three churches not be able to eliminate most of the mind flayers whose highest level is only level 5 in an ambush? After collecting so much information and writing so many chapters, is this the result? 3. Let Flame Fist call for reinforcements, but the people of Flame Fist played no role in the attack by the Mind Flayer troops. The protagonist even helped the Mind Flayer complete the task of mobilizing the tiger away from the mountain, and sent the people of Flame Fist away directly. 4. Go and destroy the hags, but not a single hag is killed. And knowing that the hags were having a gathering, they were not prepared at all, which almost led to the destruction of the team. It just gives the protagonist a chance to show his victory in front of others. What is the purpose of writing so many chapters and collecting so much information? 5. Knowing that the Mind Flayer team is looking for the female knight in the swamp, why can't they just find someone to encircle and suppress it? These people didn't hide, they were just in the town openly.
All I can say is that it's okay. There are a lot of little poisonous points and various inconsistencies. The previous one said that the trick does not consume spell slots and is easy to use. The later trick can be upgraded to a level of spell strength. It only has three spell slots per day, and each one is not much stronger. What's the use of a mage's hand that consumes spell slots? The magic can be used casually, but it is strengthened but not much stronger. It also consumes spell slots and becomes useless.
Everyone in the introduction is very smart. I only heard that the profit is 300% and the success rate is 300%. What the hell is that? Is your surname also Lei?
The protagonist's skill is really awesome, it's equivalent to having a prophecy method of at least legendary level giving him prophecies. Basically, he is 100% prepared for every battle.
After it was put on the shelves, it became more and more ugly, with slow pace and selective dementia.
It's so taken for granted and not logical at all!
Pretty good, for someone like me who almost doesn't know dnd at all
Rating
Community(0)
Official(22)Scraped 23d ago
The author's setting is purely ill. I borrowed a comment from a book friend: The previous article talked about strengthening magic, saying that magic is very useful. Even nine-ring wizards often use magic to solve problems, because magic is not limited by spell slots and is convenient and fast. Later, it became a matter of upgrading the magic into a level spell, which was inconsistent.
It's neither fish nor fowl, without a definite description of the ability system. It always has various settings and no solid theoretical foundation. It just depends on meeting a new person and talking about the characters, background and water word count in half a chapter. The real plot is too simple and childish. In short, it is a solid fantasy work. The setting has not been changed, and there is no explanation. It is just disgusting. As a fast food type, the plot is too simple, the character introduction is too complex, and the character's IQ is too low-energy
Many plots are inexplicable
1. The success rate for the task of gathering herbs is obviously so high. As a result, we encountered the Devil Troops. If the protagonist had not met the red-robed mage, would he have been able to complete it successfully? Not just delivering food. 2. Ambush the Mind Flayer's troops in the town. In order to highlight the protagonist, the protagonist was asked to ambush behind him, but in the end, some of the soldiers were killed and the captain escaped. Why can't a Harper team with four high-level and four mid-level golems, a dozen golems from the tavern owner, and a dozen mid-level professionals from three churches not be able to eliminate most of the mind flayers whose highest level is only level 5 in an ambush? After collecting so much information and writing so many chapters, is this the result? 3. Let Flame Fist call for reinforcements, but the people of Flame Fist played no role in the attack by the Mind Flayer troops. The protagonist even helped the Mind Flayer complete the task of mobilizing the tiger away from the mountain, and sent the people of Flame Fist away directly. 4. Go and destroy the hags, but not a single hag is killed. And knowing that the hags were having a gathering, they were not prepared at all, which almost led to the destruction of the team. It just gives the protagonist a chance to show his victory in front of others. What is the purpose of writing so many chapters and collecting so much information? 5. Knowing that the Mind Flayer team is looking for the female knight in the swamp, why can't they just find someone to encircle and suppress it? These people didn't hide, they were just in the town openly.
All I can say is that it's okay. There are a lot of little poisonous points and various inconsistencies. The previous one said that the trick does not consume spell slots and is easy to use. The later trick can be upgraded to a level of spell strength. It only has three spell slots per day, and each one is not much stronger. What's the use of a mage's hand that consumes spell slots? The magic can be used casually, but it is strengthened but not much stronger. It also consumes spell slots and becomes useless.
Everyone in the introduction is very smart. I only heard that the profit is 300% and the success rate is 300%. What the hell is that? Is your surname also Lei?
The protagonist's skill is really awesome, it's equivalent to having a prophecy method of at least legendary level giving him prophecies. Basically, he is 100% prepared for every battle.
After it was put on the shelves, it became more and more ugly, with slow pace and selective dementia.
It's so taken for granted and not logical at all!
Pretty good, for someone like me who almost doesn't know dnd at all
Featured in 10 Booklists
Official(10)
[Qualification: A little talented] In DND novels, the protagonist travels to the DND world and becomes a mage. He can gain benefits by doing various tasks. The protagonist will make various preparations before each mission. In short, the innovation of DND novels is not important. The key is the author's understanding of various settings of DND. It seems to be okay so far. [Introduction] Mission: Destroy the goblin tribe and rescue the female knight Ailei Difficulty: high Scale: City-state level Current success rate: 0% Basic reward: 2 intelligence attributes Tip: If the success rate exceeds 100%, you can get additional rewards. The higher the success rate, the more generous the reward will be. ............ Marvin looked at the task panel and decisively refused: "Don't tell me anything about the most beautiful girl in Baldur's Gate, the daughter of the Duke's family, and the divine choice of Lathander. I won't take action unless the mission success rate reaches 300%." "In this continent of Faerûn, where there are as many legends as dogs, the Chosen Ones are everywhere, and there are conspiracies and accidents everywhere, you must act with caution." "What? You ask me why I need to bring ten six-ring scrolls, five bottles of extremely effective arcane elixirs, and two adamantine golems to protect me when I go out to collect herbs?" "I'm a mage. It's normal to be well prepared when doing tasks."




Recommendation: 🌟🌟🌟 (As of the devil's time, everything was fine) There is currently no female protagonist. The protagonist Goldfinger is the more fully prepared for the mission, the better the reward. The steady and cautious mage is still very interesting. The author's plot arrangement, information acquisition, speculation, targeted methods, etc. In the preparation process are also wrong. The protagonist, the steady mage, is also written as a very intelligent mage, not a warrior with single-digit intelligence. PS To be honest, until the protagonist leaves the city to collect medicine, it is quite logical and intellectually rigorous, and it is also very interesting. At least I feel that it is okay. Is it really possible to go out of the city to explode the storage or get seriously injured? And it feels relatively average? In the first mission, rats and explosives are also very good. This start shows that the protagonist is very intelligent. The second mission, bone-slaying, etc., All kinds of sloppy and gray lines to infer what is behind the scenes, who is the current enemy, and the prepared tactics, etc. Are also OK. The third task, obtaining information in the early stage of collecting herbs is also good. The task of leaving the city feels very ordinary at the beginning. Maybe the previous writing is too good.




This mage has taken "being fully prepared" to a new level. When others do tasks, they are risking their lives. Marvin's mission is "never take action until the success rate reaches 300%." Save a beautiful girl? Don't worry about whether she is the most beautiful woman in Baldur's Gate - the success rate is 0%, farewell! This idea is so wonderful: use the task panel to quantify "adequate preparation", and every time the protagonist takes action, it feels like he is doing a precise deduction. Go out and collect some herbs, ten six-ring scrolls, five bottles of extremely effective elixir, and two adamantine golems to escort you. It seems exaggerated, but in fact it interprets the essence of a mage's "the higher the intelligence, the more cowardly". The plot revolves around this extreme caution, and every "over-preparation" turns into a happy point with frequent accidents. See how the protagonist uses the word "coward" to run rampant in the legendary continent of Faerûn.

100% of the mission is completed with serious injuries, 200% with moderate injuries, 300% with minor injuries, and 400% with minor injuries. The more prepared you are, the more rewards you can get and the less trouble you will encounter. No matter how cautious you are at this time, you can't be too cautious! Praise for grain and grass












