
About This Novel
A single otaku who has long lost interest in society and human groups and takes pleasure in solitude accidentally participates in a strange parlor game called "The Deceiver's Victory" and is involved in an apocalyptic catastrophe, which changes his life. A mysterious organization developed an indoor board game called "The Deceiver Game" and offered a $30 million reward to motivate game participants. Everyone who participates in the game racks their brains, hoping to get rich overnight. But the protagonist discovers that the ultimate goal of this game is closely related to the impending apocalyptic catastrophe. During the fierce confrontation in the game, the world has undergone drastic changes at the same time. And the game planners already knew all this. Their purpose is to screen out the most qualified leaders through this game. The protagonist gradually grows up through a series of encounters. And finally reached this condition, but this is only the beginning of the real story. . . .
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