Elf's Super Newcomer

Elf's Super Newcomer

by Cinnabar Yellow Paper

Length:
69Kwords30chapters
Latest:
Ch. 30Bulbasaur Seasoning
Activity:
Updated 3y agoScraped 14d ago
1Comments
42Favorites
0QD Score

About This Novel

He is a waveguide warrior. He is a descendant of Chao Ke. He is the lucky one chosen by Viridian Forest. He is a super newbie starting from Zhenxin Town. He travels between the dark reality and the hopeful world of Ash. He returned with one partner after another and became the most dazzling light in the darkness. ... Traveling to the Pokémon world, I found that this world was extremely dark. There are no characters from the original work here, only enslaved Pokémon, cold-blooded trainers, and profit-oriented gym owners, kings, and champions. Yu Mu, who struggled to grow up in this world until the age of eighteen, finally saved enough money to buy red and white balls, and had the opportunity to become a trainer and change the world... It was also this night that he inexplicably came to Xiaozhi's world in his sleep and became a new trainer and super newbie in Zhenxin Town who was about to embark on a journey! Keywords: shuttle between two worlds, Pokémon, Pokemon, Pokmon, bond, cultivation, blood, salvation

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Official(1)Scraped 11d ago

MO
Mo Ye Xiaoyi40mo ago

About the move settings in this book

Let me first emphasize that this book is a "pseudo four moves", not "only four moves" in the true sense. First of all, I am also a senior game and animation fan. I have been playing and watching games since I was a few years old. It has been more than ten or almost twenty years. Everything I came into contact with, except for the "Special Edition", was "Four Skills", which is still very important to me. Of course, I also know that many Elf readers are not happy with the "four-skill limit" because it is unreasonable. How can you forget the moves you have learned so easily? But in my opinion, the classic "four skills" are not undesirable, they just need to be set reasonably, so this book has a new set of moves. Book settings: Each move is not simply the use of energy, but a unique "energy operation structure". Each Pokémon's body can only accommodate four "frames". The complexity of the energy operation structure determines the power of the moves. Low-power moves can increase their power through training and at the same time increase the complexity of the "structure". Any move, even Magikarp's "leap", can produce different changes through training, extending into various variations and branches. The forgotten moves are not really forgotten, but they can no longer exert their original power after losing their structure, and the memory of their use is still there. Therefore, due to the retention of memory, subsequent moves can be simulated through changes, and it is even possible to exert stronger power, thus achieving an "ever-changing" effect. (For example, forget about "Fiang Fang", learn "Jet Flame", condense the "Jet Flame" into "Fire Fang" form through energy control, and use the more powerful "Fire Fang") Since this is the real world, the moves can naturally have various changes, so that the "multi-move" effect can be used while retaining the classic "four moves", which I personally think is more reasonable. Above!

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