
The Mage's Rules for Making Friends
About This Novel
No one would have imagined that at first we were just investigating an ordinary case of missing stray cats. --Thus says the Lord of All Laws (About this book) A pure, retro world of swords and magic, with no fighting spirit, systems, digitization, and other messy things, and even no technology to defeat magic. Finally, no Cthulhu! What, the romance element, you ask? No, I promise! What? So why is it called this book? Hey, you are trying to sell dog meat on a sheep's head. Regular operation, sit down and sit down. This is a very serious and serious fantasy novel, really, you believe me.
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Official(13)Scraped 2d ago
I wrote pure DND just because I didn't want to be popular.
That's enough. When I was waiting for the NS update, I took a look at the comment area, and some people began to insist that I wrote DND because I wanted to be popular. Don't be stupid, no one writes pure DND at Qidian because it is too niche. The rules themselves are barriers to acceptance. If you write pure DND, no one will read it. Therefore, apart from the earliest version of "Marrying Sister", starting points are all based on magic modified rules, which are not the same thing as DND at all. The most obvious magic change is the addition of fighting spirit to balance the kitchen knife and spell caster. In the original rules of DND, spellcasters have a complex mechanism, including spell slots, metamagic expertise, and a series of identifications such as spellcasting concentration, so spellcasting professions and kitchen knives can be balanced. Writing these things in novels will without exception raise the reading threshold. Therefore, mages in Chinese online texts have never had such complicated restrictions, which means that the kitchen knife must have fighting spirit, otherwise it cannot be balanced. I remember very early on, in Lan Jing's "The Magic Apprentice" or some other work, mages could even cast spells instantly by compressing the spells into a sound that was similar to a scream. In this case, the kitchen knife would only cut people, but it would not work, and the fighting spirit must be released. I am now writing such a pure sword and magic, and copying all these dyslexias according to the script, mainly because I don't want to be popular. I just plan to write such a story after watching "Dungeons and Dragons: Rogue Honor". Back then, probably in 2002 or 2003, I bought a pure Dungeons and Dragons novel with a female protagonist. I forgot what the book was called. The protagonist is a female rogue. The team includes a human paladin, two mages, and a dwarf. They sneak into the ruins of an ancient elven city. That ancient city has a huge protective shield called the Mystery Lock. The last BOSS seems to have a Lich Dragon. I was very impressed by this story. At the end of the story, the Paladin was originally planning to destroy all the portals, so that even if they couldn't defeat the boss, the BOSS's henchmen would be temporarily banned in this ruins, but the thief convinced him, "Okay, let's leave a door to go home." I just suddenly wanted to read a similar story, but couldn't find it, so I decided to write my own. If I had even the slightest desire to be popular, I would never choose this subject to write a book. After all, such an outstanding film as "Dungeons and Dragons" only had a total domestic box office of 80 million. You must know that even the literary film "Space Exploration Editorial" has a box office of 60 million. PS: If the full version of Baldur's Gate 3 were released right now, I wouldn't be writing this. I have played the early access version of Baldur's Gate 3 countless times, Baldur's Gate 2 itself and its expansion packs countless times, and Wrath of the Righteous Ascension countless times. Whenever there is a new game that I have not played before, I play it. However, there were no new games or novels that met my requirements, so I wrote one. I wrote it for myself. The editor decided to sign the contract after seeing it, and I don't know how the editor made the decision. Who would have thought that Huo would write pure DND?
Special instructions for CRPG video game players with DND rules
People who don't know DND don't need to read this explanation. Theoretically, you can read this book without any problem even if you don't know DND. This is an explanation for the increasing number of DND players who are flocking to this book. Including but not limited to players of the "Baldur's Gate" series, "Pathfinder" series, "Icewind Dale" series, "Neverwinter Nights" series of CRPG games, and TRPG desktop running groups. First of all, this book does not copy the rules, but adopts the setting of "life-oriented evolution based on rules". I personally wish he looked more like a medieval adventure novel with fantasy elements. Specific examples can be found in "Dragonlance Chronicles" and "Dragonlance Legend" translated by Zhu Xueheng, and "Dragon Clan" by Korean writer Lee Young-do. Many DND rule changes were made in the book. The most obvious point is the "defense level", which is what most players call changes in AC. In CRPG video games and TRPG desktop running groups, a high defense level means that you are not easily hit by enemies. The position of a tank in these games is generally reflected in two points: first, it has thick blood, and second, it is not easy to be hit. For example, a piece of heavy armor in the game will provide a defense level of 7 or 8 points. Because the person wearing heavy armor has a high defense level, he will be less likely to be hit by the enemy. The defense level bonus provided by leather armor and chain armor is much lower than that of heavy armor. This is reflected in the fact that the defense level of a character wearing leather armor will be lower than that of heavy armor, making it easier to be hit by the enemy. This would be very counter-intuitive in a novel: a plate-armored warrior holds a large shield with a door panel, and then flexibly dodges the enemy's attacks, but the enemy just can't hit him. Then there was a priest in chain mail, holding a small buckler, but he was hit frequently. This cannot be written. Therefore, all armor and armor-related things in the novel have been processed into damage reduction. Even the defensive wrist guards that the princess received were processed so that there is a force field on the upper body to deflect attacks. Corresponding to this change, magic missiles also had to change, because the armor has reduced damage and is no longer "hard to hit". The rules include "Magic missiles cannot cause damage to inactive objects" (see 3r Wanfa Book), which leads to the setting that magic missiles are not suitable for dealing with heavily armored enemies. Another change of magic missiles is that "magic missiles cannot choose where to hit", so there is a saying that rolling on the ground can prevent magic missiles from hitting the organs. For another example, battles in the game are all handled digitally by rolling dice and taking damage. But the novel can't be written like this. I can't write "Marika dual-wielded weapons for a total of 6 rounds of attacks, hit 4 rounds, rolled 4 1D6s, and had 4 1D6 sneak attack damage." I can't write like this. That's why there is a description of the mage using a sling to knock out the enemy mage. This kind of description can be implemented in the game, but it is not necessary. If you were hit on the head by a stone the size of a goose egg in reality, you would faint. There are also changes to magic acquisition. As you level up in the game, the mage can choose any spell he likes from the spell table. But novels cannot be written like this, and novels cannot even be written about upgrades. I just hate these digital things, so I wrote this novel myself. Therefore, in the novel, I weakened the level thing. Non-spellcaster professions cannot tell the level at all. This is the effect I want. Remember, the levels of the physical kitchen knives in this book cannot be determined, and I will describe all their battles with reference to Jackie Chan movies. Not only that, I will definitely arrange a series of Jackie Chan memes for the monks who will join later. Speaking of obtaining magic, since there is no upgrade, there is no such thing as choosing a spell from a magic table that you don't know where it comes from. In this book, warlocks adopt the PF setting and obtain spells through blood, while mages must be taught all their spells by a teacher. A mage must have enough experience and knowledge to understand a spell before he can use it. Therefore, the eighth-level mage in the book does not know what the ninth-level spells are like because no one teaches him. He can only find ways to obtain scrolls or seize other people's spell books to learn them. This is why acquiring spells in the book is completely different from the game. Finally, there is an explanation of some settings and developments of the book. The protagonist of this book is called Wang because my surname is Wang. This was originally a book I wrote to make myself happy. I never thought there would be so many people watching and loving it. The protagonist of this book specializes in Prophecy and Opposition Protection because I hate the protection system, and I just like Opposition Protection. After that, the adventure team was formed, and its composition would definitely make some strong party members frown, because that was the configuration of my sandbox friends when I was running the group. We have no strength party, not one. Our DM is also crazy and likes to watch us mess around. If you don't like these, you have to use a more reasonable and powerful configuration to run this story. My suggestion is: write one yourself. I just wanted to read DND after watching "Dungeons and Dragons", but couldn't find a satisfactory one, so I wrote it myself. I suggest you write one yourself! In order to allow you to concentrate on your creation, this book will block your right to speak. I won't tell you one by one from now on.
Explanation on banning readers You Yizhi
Because the ban is not due to malicious mischief, and the reader has a very strong desire to participate in the discussion, which has played a positive role in enriching the book community, so a statement is hereby made. The basic reason for the ban is because reader You Yizhi mentioned in the inter-chapter post of this book that at least 10% of the DND world's military power is spellcasters. However, in the DND expansion rules "Perfect Combat Power", the author found the relevant rules for fantasy warfare as follows: The D&D game obviously originated from the medieval warfare tradition-soldiers wore chain mail or full body armor, equipped with bows and swords, knights rode horses across the battlefield, and trebuchets bombarded the high walls of the castle. However, sections like weird creatures and magical support are more akin to Modern Warfare, with flying creatures providing air support, soldiers using cover or magic to hide from enemies, and area-of-effect spells capable of wiping out groups of soldiers. It is instructive to think of fantasy warfare as a product of a continuum between the two poles of traditional medieval warfare and modern warfare. Before you commit your D&D game to the battlefield, it's important to decide where your campaign will balance between these two extremes. This expanded rule does not mention what percentage of spellcasters should be deployed in the troops of the DND system. Instead, the decision-making power is left to the DM, who tells the story. The DM of this book is the author of this book. In addition, the perfect combat power expansion rules also list the army tactics that DM can adopt in war settings of different "fantasy levels". However, this rule does not specify the ratio of spellcasters in the army. Not even a suggestion was made about it. Therefore, I made a request and asked reader You Yizhi to provide the basis for the rules of "ten percent of the army are spellcasters", but I received no response within 48 hours. So it was decided to impose a warning ban that would last for seven days. After seven days, please provide the name of the relevant expansion rule book below this post to support your argument. This is hereby announced.
The author's defense letter, a piece of defense
write before reading
I just want to read a wonderful traditional magic novel. It's a bit taken for granted that technology can defeat magic. Since I entered the society for so many years, I have come into contact with more people, and I have found that no one is stupid, and they all have their own wisdom. In other words, as long as an ordinary person is given the corresponding status and environment, he can also do what an emperor should do, such as Zhu Yuanzhang. Therefore, in the collision of two civilizations where technology defeats magic, it would be too exaggerated to say that technology will definitely win. You know, the level of science and technology we currently admire only understands 5% of the world. Materialism tells us that truth has limitations. It seems unlikely that such a shallow technology can defeat those magics that can control the wind and rain. For example, at least magic has a huge advantage in solving energy. This is not comparable to boiling water and throwing stones. Energy represents the starting point of civilization. At least they have an advantage in controllable nuclear fusion. Therefore, technology may be helpful in developing magic, but the effect should not be great. Just like if you try to crack the current civilization system and development bottlenecks from another angle, it will be too difficult. Simply put, Newton was able to explore gravity because of an apple, so why would anyone think that others would not explore why they release magic and what magic is? After studying physics, chemistry, biology, etc., I will probably be able to master it. As an important tool in mathematics, their theory may be a little different from ours, but it must be very strong and perfect in that world. So the question is, as a magical civilization, why do you think civilian life is so backward? Don't underestimate the power of businessmen. Once it is profitable, they will definitely popularize it. That kind of civilization should be more brilliant and prosperous than ours now. This is different from the civilization of cultivating immortals, because the civilization of cultivating immortals is artificially separated. The immortal sect and the dynasty are two different things, and the magic of the magic civilization actually serves the dynasty, so there should not be such a huge separation.
Reminds me of the divine hand of the Southern Rose DND running group
The priest wants to sleep, but the bard insists on playing the piano under the hotel window to express his love. The priest, who couldn't rest well, was furious. He picked up his slippers and went to the window to throw the minstrel. DM said: This is a throwing object judgment. Let's roll a few dice first. The priest threw the dice hard on the table and got three big hits in a row. Final ending: The bard is shot in the head by a slipper next to the inn.
Shenwu Liuliu was definitely born this way
Announcement of permanent ban on readers who play with the screen blade and use bad watches
This reader has objections to the author's statement in the announcement that "characters with high defense levels are less likely to be hit." He believes that the defense level provided by armor and shields means that no damage is caused after being hit. Because he kept picking out words and showed a strong "rules lawyer" tendency, I checked the 3r version of the Player's Handbook. It is recorded in the manual as follows: Armor Class Your Armor Class (AC for short) indicates how difficult it is for an opponent to hit you. In other words, his attack roll must be equal to or greater than this number in order to hit you. Generally speaking, a person without any armor has an AC of 10. The calculation formula for AC is as follows: AC = 10 + armor bonus + shield bonus + Dexterity modifier + other modifiers Armor and Shield Bonuses: Your armor and shields provide a bonus to AC, which represents how much protection they provide against attacks. Nowhere in the Player's Handbook does it say, "Armor and shields provide a level of defense such that attacks that hit take no damage." The City Lord's Manual also does not require the City Lord (DM) to differentiate between the defense levels provided by the armor. It can be described as a miss. Based on the above basic facts, readers are forever banned from "playing with the screen and using bad watches". Remember, rules lawyers are not welcome in this book at any time. Rule lawyer behavior may trigger permanent ban under any circumstances. And if the rules lawyer makes a mistake and makes a mistake, it will be like this, and he will be publicly shamed after being permanently banned.
When I was writing a book in Liuliu, once I started asking for leave, I got out of control. There were times when I even asked for no more books.
To read this book, it is better to read the 5e rule book directly. At least I can finish it.
Rating
Community(0)
Official(13)Scraped 2d ago
I wrote pure DND just because I didn't want to be popular.
That's enough. When I was waiting for the NS update, I took a look at the comment area, and some people began to insist that I wrote DND because I wanted to be popular. Don't be stupid, no one writes pure DND at Qidian because it is too niche. The rules themselves are barriers to acceptance. If you write pure DND, no one will read it. Therefore, apart from the earliest version of "Marrying Sister", starting points are all based on magic modified rules, which are not the same thing as DND at all. The most obvious magic change is the addition of fighting spirit to balance the kitchen knife and spell caster. In the original rules of DND, spellcasters have a complex mechanism, including spell slots, metamagic expertise, and a series of identifications such as spellcasting concentration, so spellcasting professions and kitchen knives can be balanced. Writing these things in novels will without exception raise the reading threshold. Therefore, mages in Chinese online texts have never had such complicated restrictions, which means that the kitchen knife must have fighting spirit, otherwise it cannot be balanced. I remember very early on, in Lan Jing's "The Magic Apprentice" or some other work, mages could even cast spells instantly by compressing the spells into a sound that was similar to a scream. In this case, the kitchen knife would only cut people, but it would not work, and the fighting spirit must be released. I am now writing such a pure sword and magic, and copying all these dyslexias according to the script, mainly because I don't want to be popular. I just plan to write such a story after watching "Dungeons and Dragons: Rogue Honor". Back then, probably in 2002 or 2003, I bought a pure Dungeons and Dragons novel with a female protagonist. I forgot what the book was called. The protagonist is a female rogue. The team includes a human paladin, two mages, and a dwarf. They sneak into the ruins of an ancient elven city. That ancient city has a huge protective shield called the Mystery Lock. The last BOSS seems to have a Lich Dragon. I was very impressed by this story. At the end of the story, the Paladin was originally planning to destroy all the portals, so that even if they couldn't defeat the boss, the BOSS's henchmen would be temporarily banned in this ruins, but the thief convinced him, "Okay, let's leave a door to go home." I just suddenly wanted to read a similar story, but couldn't find it, so I decided to write my own. If I had even the slightest desire to be popular, I would never choose this subject to write a book. After all, such an outstanding film as "Dungeons and Dragons" only had a total domestic box office of 80 million. You must know that even the literary film "Space Exploration Editorial" has a box office of 60 million. PS: If the full version of Baldur's Gate 3 were released right now, I wouldn't be writing this. I have played the early access version of Baldur's Gate 3 countless times, Baldur's Gate 2 itself and its expansion packs countless times, and Wrath of the Righteous Ascension countless times. Whenever there is a new game that I have not played before, I play it. However, there were no new games or novels that met my requirements, so I wrote one. I wrote it for myself. The editor decided to sign the contract after seeing it, and I don't know how the editor made the decision. Who would have thought that Huo would write pure DND?
Special instructions for CRPG video game players with DND rules
People who don't know DND don't need to read this explanation. Theoretically, you can read this book without any problem even if you don't know DND. This is an explanation for the increasing number of DND players who are flocking to this book. Including but not limited to players of the "Baldur's Gate" series, "Pathfinder" series, "Icewind Dale" series, "Neverwinter Nights" series of CRPG games, and TRPG desktop running groups. First of all, this book does not copy the rules, but adopts the setting of "life-oriented evolution based on rules". I personally wish he looked more like a medieval adventure novel with fantasy elements. Specific examples can be found in "Dragonlance Chronicles" and "Dragonlance Legend" translated by Zhu Xueheng, and "Dragon Clan" by Korean writer Lee Young-do. Many DND rule changes were made in the book. The most obvious point is the "defense level", which is what most players call changes in AC. In CRPG video games and TRPG desktop running groups, a high defense level means that you are not easily hit by enemies. The position of a tank in these games is generally reflected in two points: first, it has thick blood, and second, it is not easy to be hit. For example, a piece of heavy armor in the game will provide a defense level of 7 or 8 points. Because the person wearing heavy armor has a high defense level, he will be less likely to be hit by the enemy. The defense level bonus provided by leather armor and chain armor is much lower than that of heavy armor. This is reflected in the fact that the defense level of a character wearing leather armor will be lower than that of heavy armor, making it easier to be hit by the enemy. This would be very counter-intuitive in a novel: a plate-armored warrior holds a large shield with a door panel, and then flexibly dodges the enemy's attacks, but the enemy just can't hit him. Then there was a priest in chain mail, holding a small buckler, but he was hit frequently. This cannot be written. Therefore, all armor and armor-related things in the novel have been processed into damage reduction. Even the defensive wrist guards that the princess received were processed so that there is a force field on the upper body to deflect attacks. Corresponding to this change, magic missiles also had to change, because the armor has reduced damage and is no longer "hard to hit". The rules include "Magic missiles cannot cause damage to inactive objects" (see 3r Wanfa Book), which leads to the setting that magic missiles are not suitable for dealing with heavily armored enemies. Another change of magic missiles is that "magic missiles cannot choose where to hit", so there is a saying that rolling on the ground can prevent magic missiles from hitting the organs. For another example, battles in the game are all handled digitally by rolling dice and taking damage. But the novel can't be written like this. I can't write "Marika dual-wielded weapons for a total of 6 rounds of attacks, hit 4 rounds, rolled 4 1D6s, and had 4 1D6 sneak attack damage." I can't write like this. That's why there is a description of the mage using a sling to knock out the enemy mage. This kind of description can be implemented in the game, but it is not necessary. If you were hit on the head by a stone the size of a goose egg in reality, you would faint. There are also changes to magic acquisition. As you level up in the game, the mage can choose any spell he likes from the spell table. But novels cannot be written like this, and novels cannot even be written about upgrades. I just hate these digital things, so I wrote this novel myself. Therefore, in the novel, I weakened the level thing. Non-spellcaster professions cannot tell the level at all. This is the effect I want. Remember, the levels of the physical kitchen knives in this book cannot be determined, and I will describe all their battles with reference to Jackie Chan movies. Not only that, I will definitely arrange a series of Jackie Chan memes for the monks who will join later. Speaking of obtaining magic, since there is no upgrade, there is no such thing as choosing a spell from a magic table that you don't know where it comes from. In this book, warlocks adopt the PF setting and obtain spells through blood, while mages must be taught all their spells by a teacher. A mage must have enough experience and knowledge to understand a spell before he can use it. Therefore, the eighth-level mage in the book does not know what the ninth-level spells are like because no one teaches him. He can only find ways to obtain scrolls or seize other people's spell books to learn them. This is why acquiring spells in the book is completely different from the game. Finally, there is an explanation of some settings and developments of the book. The protagonist of this book is called Wang because my surname is Wang. This was originally a book I wrote to make myself happy. I never thought there would be so many people watching and loving it. The protagonist of this book specializes in Prophecy and Opposition Protection because I hate the protection system, and I just like Opposition Protection. After that, the adventure team was formed, and its composition would definitely make some strong party members frown, because that was the configuration of my sandbox friends when I was running the group. We have no strength party, not one. Our DM is also crazy and likes to watch us mess around. If you don't like these, you have to use a more reasonable and powerful configuration to run this story. My suggestion is: write one yourself. I just wanted to read DND after watching "Dungeons and Dragons", but couldn't find a satisfactory one, so I wrote it myself. I suggest you write one yourself! In order to allow you to concentrate on your creation, this book will block your right to speak. I won't tell you one by one from now on.
Explanation on banning readers You Yizhi
Because the ban is not due to malicious mischief, and the reader has a very strong desire to participate in the discussion, which has played a positive role in enriching the book community, so a statement is hereby made. The basic reason for the ban is because reader You Yizhi mentioned in the inter-chapter post of this book that at least 10% of the DND world's military power is spellcasters. However, in the DND expansion rules "Perfect Combat Power", the author found the relevant rules for fantasy warfare as follows: The D&D game obviously originated from the medieval warfare tradition-soldiers wore chain mail or full body armor, equipped with bows and swords, knights rode horses across the battlefield, and trebuchets bombarded the high walls of the castle. However, sections like weird creatures and magical support are more akin to Modern Warfare, with flying creatures providing air support, soldiers using cover or magic to hide from enemies, and area-of-effect spells capable of wiping out groups of soldiers. It is instructive to think of fantasy warfare as a product of a continuum between the two poles of traditional medieval warfare and modern warfare. Before you commit your D&D game to the battlefield, it's important to decide where your campaign will balance between these two extremes. This expanded rule does not mention what percentage of spellcasters should be deployed in the troops of the DND system. Instead, the decision-making power is left to the DM, who tells the story. The DM of this book is the author of this book. In addition, the perfect combat power expansion rules also list the army tactics that DM can adopt in war settings of different "fantasy levels". However, this rule does not specify the ratio of spellcasters in the army. Not even a suggestion was made about it. Therefore, I made a request and asked reader You Yizhi to provide the basis for the rules of "ten percent of the army are spellcasters", but I received no response within 48 hours. So it was decided to impose a warning ban that would last for seven days. After seven days, please provide the name of the relevant expansion rule book below this post to support your argument. This is hereby announced.
The author's defense letter, a piece of defense
write before reading
I just want to read a wonderful traditional magic novel. It's a bit taken for granted that technology can defeat magic. Since I entered the society for so many years, I have come into contact with more people, and I have found that no one is stupid, and they all have their own wisdom. In other words, as long as an ordinary person is given the corresponding status and environment, he can also do what an emperor should do, such as Zhu Yuanzhang. Therefore, in the collision of two civilizations where technology defeats magic, it would be too exaggerated to say that technology will definitely win. You know, the level of science and technology we currently admire only understands 5% of the world. Materialism tells us that truth has limitations. It seems unlikely that such a shallow technology can defeat those magics that can control the wind and rain. For example, at least magic has a huge advantage in solving energy. This is not comparable to boiling water and throwing stones. Energy represents the starting point of civilization. At least they have an advantage in controllable nuclear fusion. Therefore, technology may be helpful in developing magic, but the effect should not be great. Just like if you try to crack the current civilization system and development bottlenecks from another angle, it will be too difficult. Simply put, Newton was able to explore gravity because of an apple, so why would anyone think that others would not explore why they release magic and what magic is? After studying physics, chemistry, biology, etc., I will probably be able to master it. As an important tool in mathematics, their theory may be a little different from ours, but it must be very strong and perfect in that world. So the question is, as a magical civilization, why do you think civilian life is so backward? Don't underestimate the power of businessmen. Once it is profitable, they will definitely popularize it. That kind of civilization should be more brilliant and prosperous than ours now. This is different from the civilization of cultivating immortals, because the civilization of cultivating immortals is artificially separated. The immortal sect and the dynasty are two different things, and the magic of the magic civilization actually serves the dynasty, so there should not be such a huge separation.
Reminds me of the divine hand of the Southern Rose DND running group
The priest wants to sleep, but the bard insists on playing the piano under the hotel window to express his love. The priest, who couldn't rest well, was furious. He picked up his slippers and went to the window to throw the minstrel. DM said: This is a throwing object judgment. Let's roll a few dice first. The priest threw the dice hard on the table and got three big hits in a row. Final ending: The bard is shot in the head by a slipper next to the inn.
Shenwu Liuliu was definitely born this way
Announcement of permanent ban on readers who play with the screen blade and use bad watches
This reader has objections to the author's statement in the announcement that "characters with high defense levels are less likely to be hit." He believes that the defense level provided by armor and shields means that no damage is caused after being hit. Because he kept picking out words and showed a strong "rules lawyer" tendency, I checked the 3r version of the Player's Handbook. It is recorded in the manual as follows: Armor Class Your Armor Class (AC for short) indicates how difficult it is for an opponent to hit you. In other words, his attack roll must be equal to or greater than this number in order to hit you. Generally speaking, a person without any armor has an AC of 10. The calculation formula for AC is as follows: AC = 10 + armor bonus + shield bonus + Dexterity modifier + other modifiers Armor and Shield Bonuses: Your armor and shields provide a bonus to AC, which represents how much protection they provide against attacks. Nowhere in the Player's Handbook does it say, "Armor and shields provide a level of defense such that attacks that hit take no damage." The City Lord's Manual also does not require the City Lord (DM) to differentiate between the defense levels provided by the armor. It can be described as a miss. Based on the above basic facts, readers are forever banned from "playing with the screen and using bad watches". Remember, rules lawyers are not welcome in this book at any time. Rule lawyer behavior may trigger permanent ban under any circumstances. And if the rules lawyer makes a mistake and makes a mistake, it will be like this, and he will be publicly shamed after being permanently banned.
When I was writing a book in Liuliu, once I started asking for leave, I got out of control. There were times when I even asked for no more books.
To read this book, it is better to read the 5e rule book directly. At least I can finish it.
Featured in 7 Booklists
Official(7)
Good




For DND articles, if this type of article is written according to the official rules, the rules framework has actually been set. It just depends on how to make use of everyone's abilities, rather than using a golden finger to take off. Some people think they know how to play it after seeing Grease Technique and Ignition, but in fact there are all kinds of cool operations. I hope the theme is not biased and I write more. Eunuch, the author's old habit has relapsed, I don't know if he plans to switch accounts. . He is always the eunuch's inexplicable second.




Difficulty level 5/5 Writing style: Medium Protagonist abstraction level: medium to upper Who is the author? Six six Come on, what do you expect? A certain rare mobile game has more ____ than his *fans* (By the way, the classic DND light armor is harder than heavy armor was invented by Liu here)




DND is worth looking forward to, and the story is also very innocent. The protagonist is very simple, and the heroine is also very simple. It's a normal adventure novel, quite good.












