
Online Games Lead Girls to Become Stronger When They Upgrade
网游带妹升级就变强
- Status
- Completed
- Length
- 1.3M Words
- Genre
- Gaming
- Subgenre
- Virtual MMORPG
- Updated
- 5y ago
- Source
- Qimao
Stats
All-time: Popularity, Must-read votes.
657Chapters
507kPopularity
1kReaders
2.5kMust-read votes
9.0Score
3.9kRatings
Tags
Synopsis
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Reader comments 24
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The writing is really lame, the plot is confusing, and the male protagonist is so strong for nothing. Every time the male protagonist picks up a problem, it makes a bunch of teammates verbose. (Don't give me a pen to write with. I can't write, I can only read.)
I really can't stand it. If you want to write a cool game article, just write a cool game article honestly. If you don't know how to deal with the relationship between characters, don't write it. Why do you, a gamer, fall in love with a girl just because you took her for a day? You wrote in your novel that the main character was single. How could there be so many beauties dating you in real life? In order to deal with the protagonist, the enemy guild in the game wants to assassinate the protagonist in real life, but the killer is in place that day? What a great intelligence network you are. You can't defeat the protagonist in the game, so you just want to drag the pig's feet to death with you? Are all the people here so unafraid of death? This is a novel that is simply unreadable. Please don't waste your time.
I really feel that this book is not long-winded, and there are not many books that can keep me reading for 200 chapters without getting upset!
Very nice
I couldn't bear to see the inheritance end. Really, I couldn't stand it anymore. . . . The data is a mess. If the protagonist at level 9 does not have a passive bonus and has 20 more blood than a level 1 person, then it doesn't matter. If you attack and kill monsters for more than 1,000, then the player's blood will definitely not be as much as yours. The defense must not be as high as the monsters. You can't fall in seconds. Have you ever played the game?
The attributes are given as gifts and are nothing. The attributes of the protagonist are compared with those of ordinary players. One attribute of an ordinary player is equal to 1 attack power. The protagonist's attributes are less than 0.1, Which is incomparable. What was written in the front is about how it is good to have higher attributes than others, but what is written in the back is the same as having too many attributes and not having them.
It's a bit confusing. If you die in the game, you will die in reality. But why are there so many melons who are not afraid of death? Their friends have been killed. They almost have attributes that should be improved.
Data is not rigorous
Xiaobai's article is too long-winded, and it looks like a robot with no emotions. It's very stiff, and the writing is not good. I will withdraw it.
I can't stand it, and I don't understand how they can stand it.