
Doomsday Game: Trapped in Negative States, I Was Saved by a Cute Girl
末日游戏:负状态缠身,我被萌系少女救赎
- Status
- Completed
- Length
- 420k Words
- Genre
- Sci-Fi
- Subgenre
- Apocalyptic Crisis
- Updated
- 1y ago
- Source
- Qimao
Stats
All-time: Popularity, Must-read votes.
179Chapters
31kPopularity
964Readers
430Must-read votes
8.4Score
63Ratings
Tags
Synopsis
Readers also read
Infinite Devouring in the End of the World
I Am the Highest Civilization in the Universe
Desert Live: Picked up a Small Fennec Fox at the Beginning
Star Wars
Global Apocalypse: Awakening the Soul-Swallowing Talent at the Beginning
In the End of the World, Evolution Starts from Eating Corpses
Doomsday Evolution
Doomsday Lottery, Get God-Level Talents at the Beginning
Demon Hunting Notes
The Ancestral Tablets Appear at the Beginning of Global Catastrophe
I Asked You to Kill a Chicken, and You Broke Through the Forbidden Area of Human Beings.
God-Level Tower Defense Builder in the Wasteland
Nine Star Poisonous Milk
Yearning for China, I Created a Country Where Gods Forbid Travel
Global Famine Begins with Inheritance of a 10,000-Acre Farm
I Have the Strongest System in the Last Days
I Open a Restaurant at the End of the World
Mecha God
My Doomsday Base Vehicle
Interstellar War Lord
Reader comments 8
Google Translate
No harm
Nice🙈It's so beautiful, I want to cry! ! ! I was moved by this wave of friendship in team games to defend against enemies! The idea of negative status is also very good, and it is diversified; it is not so brainless, and the plot is constantly escalating, which is very game-like! The author must love to play😝😝😝
The details of the game are quite good, but the writing (especially the dialogue part) is too childish, so that in many cases the narrative rhythm of the battle is disrupted in order to describe the mechanics clearly. There is a feeling that "the author is really trying to teach me (the reader) how to fight the BOSS". It is better to use narration or rapid mental activity perspective for large sections of analysis during the battle, rather than asking team members to speak a large section verbally. As for the small charge in the middle of the battle, a large section is also spoken to boost morale. It can make people laugh. Why is the charge rhythm so stupid? It is a joke to me. Alas, in general, good mechanical settings are wasted by long and trivial narratives.
Nice!
Players will not be resurrected if they die. They can only go back after clearing the level. If they don't clear the level, they will all die. Are you going to divide me into camps? Do you know why the rating is only 8.4? Because the characters in it are all brainless. Also, he doesn't even have the right to be called a player after being resurrected.
Invincible, I feel like I haven't graduated from high school. What I write is gibberish and extremely childish.
I hope we don't create a three-person team
Ended suddenly? ? . . .