
Game Invasion: I Carry China to Victory with My Talent
游戏入侵:我用天赋带飞华夏
- Status
- Completed
- Length
- 410k Words
- Genre
- Gaming
- Subgenre
- Virtual MMORPG
- Updated
- 3mo ago
- Source
- Qimao
Also on Zongheng
Synopsis
All-time: Popularity, Must-read votes.
194Chapters
63kPopularity
1kReaders
841Must-read votes
9.0Score
290Ratings
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Reader comments 18
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It comes from the previous book "Synthesizing Top-level Divine Equipment at the Start of Online Games". Xiaoji's online game writing is really better than other writings, but it's a pity that the ending of the previous book was a bit rushed and left many holes unfilled. I hope this book can be written more logically😘
It comes from the previous book. Xiaoji is really good at writing about online games, but I feel that some of the content is too similar to the previous book. I hope Xiaoji can be more innovative and support you forever.
What kind of bad skills are designed, the more you upgrade, the better.
Xiaoji's online games are still quite good. I hope this one can be written well and not unfinished.
The setting is very novel and the plot is exciting. I hope it won't end as hastily as the previous book.
The data is relatively confusing, and the values and consumption of lifespan after evolution are also very random. The lifespan obtained by killing monsters is more casual, and the author himself knows that the subsequent plots will be as clear as possible. The most disgusting thing is that the lifespan evolution has a success rate. It takes many times to succeed, which forcibly increases the difficulty.
Have you finished the book after a break?!
It's a bad book, don't read it.
It's a cool article, I understand, but the numerical values are messy, and the level of the same monster is also changing 😂 This is how the author wants to write,
Not bad