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Author: Three Peels Per Jar
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1998: Starting from Taking over the Debt Game Arcade
Three Peels Per Jar
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15k Words
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Xie Li, the architect of a top game engine in the industry, woke up and traveled back to 1998, becoming the owner of an arcade game hall on the verge of bankruptcy. Changes are coming, online games are coming, and the old arcade frame seems like the end of an era. No one could have imagined that he would start from this indebted arcade and gradually build a business empire spanning software, hardware, and the Internet. It only took one year to knock down a leading company with annual sales of ov
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