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Author: I'm a Sloth Bear
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这
This Game Designer Is Not Normal
I'm a Sloth Bear
Gaming
94k Words
ongoing
Su San traveled to a parallel world, became a game designer, and obtained a "game emotion system". As long as you harvest enough player emotions, you can improve your ability to make games. Su San: Isn't this simple? Need resentment points? Let's play "Cat Leo" first to add to the fun. Need scare value? Let's try another one called "Five Nights at Freddy's". Need fear value? It's time to make an "Escape" to let the world feel what fear is! Oh, wait, something seems wrong. When countless players
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