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  1. Starship Guards Sci-Fi262k Wordsongoing When a seven-year-old Go boy and a four-and-a-half-year-old "Construction Truck King" are sucked into the out-of-control multiverse, they must use the most unreliable combination - timid brains and reckless fists - to save the five chaotic worlds of Plants vs. Zombies, Journey to the West, Romance of the Three Kingdoms, Paw Patrol, and Super Wings, and learn to be a pair of real brothers. 0Votes1Recs0Fans
  2. Purple Fire Era Sci-Fi99k Wordsongoing Core worldview Time: In 2157 AD, the comet "Tears of Noah" crashed into the earth. Disaster: The comet carries a retrovirus from 4.3 Billion years ago, and 99.7% Of humans die or mutate within 72 hours. Three types of survivors Mutants: Lose language and self-awareness after infection, retaining only instincts. Evolvers: A very small number of people acquire supernormal abilities, but this comes with the risk of genetic collapse. Scavenger: Only 0.1%, Carrying natural inhibitory factors in 0Votes2Recs0Fans
  3. Yitiantu Western Fantasy279k Wordsongoing The key to chess is not in talent or aura, but in the heart. If the mind is immortal, waste wood can become a dragon; if the chess piece can connect with the spirit, flowers can grow on the rotten wood. "The road to chess is endless. Temptations are everywhere and desires are everywhere. Only by keeping your heart can you go further." The person who plays chess is the heart. If the heart is upright, the chess will be upright; If the heart is evil, the chess game will be evil. If the heart is 0Votes2Recs0Fans