
Unlimited Sister Control
姐控的无限
- Status
- Ongoing
- Length
- 253k Words
- Audience
- Male
- Subgenre
- Infinite Flow
- Updated
- 11y ago
- Source
- Qidian
Stats
0Monthly votes
1.5kRecommends
54Fans
92Chapters
Synopsis
Reader comments
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[Comment] Ahhh! I really want to write about a loli sister
Just a whim! Anyone who says I'm a lolita control is fucked up!
[Comment] Something that suddenly came to mind
Let's go to the Dragon Clan in the next world. Instead of Fenrir, I happen to have a sister named Xia Mi, and then she will transform into Aragami 2333
[Comment]... All the main gods have animation prototypes, right?
Xiaohong is Sakurano Kurimu, and the boss lady is Momiji Chisen?
[Comment] Luoyou
Swimming naked... Haha... Boss, I curse you to be the one lying down on the bed for the rest of your life! ! ! ! ! ! ! !
[Comment] Great book, collected it, friends, cheers!
1. The unfinished beginning Many people like to spend a lot of time and word count on writing the beginning, using a little ** at the beginning to attract readers, and strive to write an exquisite and wonderful beginning. Personally, I think this is really not advisable. I remember when I was watching Little Master of China, there was a soup-making competition between Young Master's good friend, genius A Fei, and a steel-clawed man. At that time, the super-thick chicken soup made by the steel-claw man indeed tasted better than Fei's melon jelly soup, but because the chicken soup he made was too thick, the judges thought it was too greasy and did not finish it. However, Fei's melon jelly soup had a sweet taste, which was just enough to arouse people's appetite. In fact, the beginning of the novel does not need to be too bloated. Its purpose is to lay out foreshadowing and lead to the following. 2. Carefully grasp the rhythm of the story Nine Knives once said: Looking through many storybooks claiming to be fantasy literature, I can't help but wonder, how can we call it "creative" if we just create a new race in the story? Can it be called a "breakthrough" if you create a new world for no reason? Put a few wizards who love to recite long spells to fight monsters, and then let a few characters with ancient divine weapons slash each other until they bleed. Is this what "fantasy?" It seems like an era of explosive imagination, but in fact it is quite empty and lonely. Many novelists love to write outlines, scribbling dozens of pages, but forget what a story is. More novelists like to depict power and write about passionate fights, but they forget why power is needed. Sakuragi Hanamichi, who ran around the basketball court with explosive power, jumping ability, and energy, finally made the winning shot against Sanno after realizing the simple truth that "the left hand is just an assist." This is how you tell a story, a beautiful cross section is enough. Every novelist tells a story differently. For me, creativity is the starting point of the story, emotion is the blood of the story, and it is my responsibility to precisely control the details of storytelling. There is no need to draw a scary map of a fictional continent at the beginning, or to pre-install the settings of each race in a pretentious manner, or to do a nonsense spell document test. It seems that readers who do not read and compare these complicated materials at any time to understand the story lack the noble cultivation and irresponsibility of readers. No need, no need, no point. Leave the story to the best storyteller, and together we will naturally let the bold and passionate story penetrate the soul through countless camera changes and the quiet movement of the timeline. The most important thing to pay attention to when writing a long novel is the rhythm of the story. After the unfinished beginning is the most important part. My personal understanding is the distance between each plot. If the protagonist keeps fighting every few thousand words, it will appear that there is no actual content. It is also very important to spend some pen and ink to introduce the background of the story, the characters' personalities, and other key points, but don't be too procrastinate and just introduce it. Just write about trivial things without some fascinating plots, which will make people feel that the story is as mediocre as boiled water. It is recommended to have a break every 30,000 words (30,000 words for a long story, about 4,000 to 5,000 words for a short story), so that the whole story comes alive, and the ups and downs are what readers want. 3. Narrative style Most people prefer to use a straightforward writing style, with occasional interludes and flashbacks leading to foreshadowing. There are almost no straight roads in Akina Mountain in Initial D. It is because of this that Takumi has the opportunity to practice the unique skill of drifting. People never want to see how Takumi can outrun others in a straight line. What really determines the outcome is the curve, the S-shaped hairpin curve. The same is true for writing articles. Straightforward narration cannot show personal writing skills. Only appropriate use of interjections and flashbacks can add highlights to the article, which is a good choice. 4. Selection of themes Try not to choose a subject that is too difficult or that you cannot master at all. Just talk about this subject matter, but don't take it too seriously, otherwise it will be easy for real experts to criticize you. If you have nothing to do, check more information and see what others have written. Although experience is written, it will not hurt you to read a lot of books. 5. Pay attention when describing characters Many people like to let their own ideas paint the characters, either to the point of being too cute or too exaggerated, or from time to time there are dialogues and behaviors that are completely out of character for the characters. When describing a character, everything makes sense