
Zongwang: Endless Adventure Starting from the Wanderer
综网:从游荡者开始的无尽冒险
- Status
- Ongoing
- Length
- 593k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 15h ago
- Source
- Qidian
Stats
Tags
Synopsis
Reader comments
In booklists 4
Yinglong's Black Library Is Open
This is a personal book list that uses love to promote new books and serial works. Completed books will be deleted after a period of time. Please watch and collect. Recently, there have been more and more fantasy writing about dragons, and I have found more interesting books. Recently, there have been more and more COC steampunks. I just found out today that many old authors have opened new books and continue to find their favorite books. The quality of new books in Qidian History District conti
Lawful Neutral Favors Good
They are all novels that I have read. Of course, whether the latter part of the novel is good or not is another matter. Anyway, I have read the previous ones. Of course, I don't want to watch the evil ones, the dark ones, or the decisive ones.
Little Book List for Big Bookworms
I'm an old bookworm. I just added it after reading it and liked it. I'm too lazy to write a postscript.
Book Waste Food and Grass
Book list for personal use
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I couldn't stand watching part of it, mainly because the author didn't have a reasonable plan for the protagonist's system. When I saw the part about killing wolves and fighting goblins, I was thinking about a question the whole time. Does the author want to write a mixed martial arts system or a dnd system? You are a thief system character who has taken up a job as a trickster. You have no relevant planning at all when fighting. Where is your sleep spell? Where is your Dharma table? The mage's hand can be used to assassinate, but he can't throw away the lime? When playing a warrior and three wolves, not to mention the shadow movement that was the same bug as before, and just throwing two sleep spells, I don't believe that the three wolves and a goblin barbarian can solve it. Sleep controls a wolf, uses shadow movement to assassinate one, uses mage's hand to add a flying knife to stab one, and waits for the goblin to come out, then throws sleep and backstabs to directly solve the battle. As a result, the author, let alone using the magician's spell, did not even think about making two Molotov cocktails to cover the face, bringing a animal trap, floor nails, shadow movement and burying a trap. This is a standard thief strategy. You are a magic assassin here who is both seeing and throwing knives. The system is confusing and the battle planning is unclear. The description of the battle is neither satisfying nor beautiful. If the genre you choose at the beginning is an assassin who kills the target by force, such as the kind who work hard for big guys like Zhuan Zhu and Nie Zheng, it will look good if you practice swordsmanship and flying knives, and slash all the way through. You chose a trickster, and the monkey buff uses spells to create advantages to divide the battlefield, disrupt targets, set up traps, and assassinate. It's also nice to see. As a result, you choose a character template with the ability to cast spells to fight with goblins? ? Do you know how I feel? What? 🤔 Not to mention that inexplicable salad, don't you prepare all the ingredients in advance and find that the ingredients are missing on the battlefield and then engage in "innovation"? Not to mention that it's made fresh, but it's obviously made within an hour and you eat one portion right away? Even if eating this portion is an experimental effect, what does it mean for the cleaning soldiers to eat another portion at the beginning? Before writing, is it right not to think through your logic first?
The martial arts knife-throwing ability is a bit weird, and it doesn't work well in the early stage. It would be better to give him a basic flying knife or the in-game knife-throwing skill, and later add martial arts-type long-range skills.
It was okay at first, but became boring as it went on. I feel like I was interfered by Sequence 0, the originator of comprehensive network, and started to engage in literary youth.
The weakest pig's foot on the entire network. The other players are either cultivating immortals, cultivating demons or wizards. This pig's foot turns out to be a ground rat.
Wanderer, isn't it a version of sewer? 🙂
Don't be a literary youth, a literary youth means a violent death
One thing to say, don't engage in sensational plots. Just accept the mission. If you want to sublimate the character of the protagonist, don't set the mission. Let the protagonist take the initiative to complete the revenge. Moreover, the mission is hidden. Why not set it to be a hidden map in this dungeon, and a new dungeon has to be generated. Old games did not have this technology in the past. You have already written novels. Can you be more bold in designing the plot?
I can't watch it anymore. There is nothing modern about it. The protagonist could be in ancient times. The arrangement is too deliberate. Whatever is prepared is used, and whatever is dropped is used immediately. It feels more like the game's NPCs have assimilated to the protagonist.
In fact, Zongwang wants to be a literary and youthful person. So many people write about it, but it actually doesn't feel like they are bald and show off. Of course, having a bald head isn't much better. Watching too many copies is boring. But I'm pretty cool there. You have to write about the feeling of traveling through time and seeing the indigenous people. In fact, that's about it.
I've been a bit lazy in writing lately, and I'm enjoying myself. How can I put it, online games have become online, and newcomers and teammates talk and act too online, modern and weird, and the role of the protagonist has obviously become less, which makes it a bit unbearable.
Build a building and welcome legendary professionals to recommend various equipment, skills, ideas and PS
Welcome everyone to improve Cheng Yi's box and specialization card drawing pool. I will put the ideas and jokes into PS. After all, this is the essence of Zongwang.
I have seen more than 70 pictures. Except for the novice story, there is only a lighthouse and a battle. There is no other story. The battle is still the same, not a real story. The version number is not used at all.
Is this book an unlimited stream or a comprehensive network stream? It is recommended that if you want to sew, just sew the cool points together instead of combining the shortcomings of hundreds of schools of thought.
I actually like both genres very much, but I think you, the author, have a clearer score, because a large part of the excitement in the early stage of the comprehensive network comes from the fact that every time you upgrade, you can brush up several DND-like skills from different genres like meat pigeons for the protagonist to build. Then readers can also discuss the choice in the comment area, so there is no direct exchange of points for skills in the world like unlimited streaming. You came up and directly redeemed the Haki in One Piece. I almost thought I was watching some Samsara Paradise fanfic. The key point is that your network currency is not like other people's unlimited streams. You have to do all the tasks in the entire world dungeon to earn it in a hurry. You can just brush the novice copy for ten minutes on the network, and the harvest can be directly exchanged for two powerful and growth-producing skills. The narrative of prices and upgrade systems has almost collapsed. And I feel that it is a bit strange to read the DND team-running style and the abilities in the anime together. Of course, it may just be a personal sensory issue.
Rogue's Laughter: Immunity to sneak attack rolls
Will the protagonist face a room full of golems with only a broken dagger in his hand? Or maybe a group of elements will do?
The writing of the first battle is so rubbish and mindless, I really want to persuade you to quit. Have you ever seen anyone write such a bad first battle on Zhejiang?
It's all a hodgepodge. What's the point of the career panel? It's about adventure stories where game skills come true, not a hodgepodge of omnipotence.
The 20-plus chapters of The First Wenqing Assassination made me frown, and they were all written in a mess.
Rogues are pure tools. Their combat effectiveness depends on the warrior. They can kill five times per second.
It's not that you're being pretentious.
If you want to do it, just do it. Where can I put a special chapter to write about my heart 1? I'm good at listening to books
It's a great Zongwang. It has the talent of a bald man. It has a strong Zongwang flavor. There is no bitterness or hatred, and there is no sensation. Once you enter the dungeon, you will go on a killing spree. When you exit the dungeon, you will feel relaxed and daily. It looks very comfortable.
The author has a bad memory. The protagonist's ability was forgotten by the author later.
So in the end, the protagonist turned into a shadow and stopped being a human being?
When will we develop the world of shadow and build a shadow army
The direction of development of Shadow of Story
As a plane, the protagonist can be cast into an avatar through stories told in other worlds, and the avatar has the abilities in the story. In the future, there will be a feeling that a certain tyrant is no longer a human being, and several online players are bragging in the tavern: If the rogue boss I know is here, a certain tyrant will be dead. Then the camera turns and the protagonist's avatar steps out of the shadows and begins to carve his own story in a new world.
When using the web version, it turns out that bookshelf will be added automatically.
I just read a few chapters on the computer web version. When I exited, I found that the bookshelf was automatically added Since it was added, I cast two votes.
There is a reason why you write well but get poor grades.
The writing is quite good, but the plot is too monotonous. Since there is a real world, why not start writing about it? I quickly became tired of reading one copy after another.
Interesting enough, update! You know
I don't know what kind of chivalrous and righteous people the author thought he was writing about. What about Paladins? You are a rogue and a thief. What's the point of pity and justice? To be honest, the author has such a literary problem. Why not write about Paladins? , Or paladin, if not possible, and the warrior is just fine, the virgin who treats the protagonist is not so virgin, not so decisive, and very fragmented. In the previous big work, people on the entire Zongnet no longer dared to kill, they were all keyboard warriors. Do you think this is a real netizen? According to the design of Zongwang, those people kill people as easily as moving their fingers. They have no ideological ethics at all, and the fighting is ink. I don't know why they have to be frontal and drag them violently, isn't it? Wouldn't it kill it with poison? In a head-on hedging, you think you, a soldier, would have been killed by a hammer under normal circumstances. You are not flexible at all. You don't know anything about hidden weapons, lime, or picking your eyes. You are a rogue, and you are so obsessed with etiquette, justice and shame. It's fine if you can win. If it weren't for the novice benefits, you would have died long ago.
Wanderers, aren't they all part-timers at level 1 and get a sneak attack die?
Let me come to Kangkang😎