
The Witcher: Vera's Hall of Monsters
猎魔人:维拉的魔物展馆
- Status
- Ongoing
- Length
- 764k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Sword & Sorcery
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
6.5kRecommends
11kFans
374Chapters
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I would like to suggest that adding attributes is not as good as adding passives. For example, adding slimes to improve digestion or life recovery, kobolds to increase eyesight, advanced monsters to add skills or equipment, and legends to add randomly. There is no great sense of expectation just adding attributes. You can't tell how much stronger you are after adding attributes, and plug-ins add nothing when adding attribute upgrades.
Master, if you don't want to be a demon hunter...
Let's put it this way. There are wizards who really can't stand playing the Witcher. I didn't click in when I saw the introduction. The wizard kills his prey like a wizard.
This is not a wizard fic
Friends who entered by mistake can leave.
About the promotion of the protagonist and the level of strength.
Sokoto world strength division: (The main energy increase represents one's own advancement. For example, the protagonist's precepts are the main energy. If the precepts reaches the second level, it means that he is a second-level professional) Level 1-3: ordinary professional, corresponding monster: ordinary monster Level 4-6: extraordinary professional, corresponding monster: advanced monster Level 7-9: legendary professional, corresponding monster: legendary monster The protagonist's power system is currently precepts and hatred. Every time a demon hunter's commandment and hatred are upgraded by one level, he can learn a stage-based basic ability. (The ability of discipline comes from inheritance, and the ability of hatred is the knowledge gained by the protagonist). Ordinary monsters need 5 monsters of the same type to light up the exhibition hall illustration. Advanced monsters need 3 monsters of the same type to light up the exhibition hall illustration. Legendary monsters need 1 monster to light up the exhibition hall illustration. (For example, you need to kill five ordinary monster goblins to light them up. No matter how many more you kill, there will be no reward.) Starting from advanced monsters, there will be monsters with prefixes and suffixes. Only one can be lit up, and the rewards will be higher. Starting from high-level monsters, you can obtain equipment and skills by lighting them up. The stronger the monster, the greater the probability of obtaining them. (This is it for now, and I will add more later)
Savage continent map
The ruins of Chapter 47 are in the center of the continent.
Create a monster sticker.
Collect monsters. If you have any good opinions, you can post them below. Sandong will select them and put them in Vera's monster exhibition hall.
What kind of demon is hunting? I want to watch Banshee Hunting.
It's a very old-fashioned gold finger, but I really like this kind of gold finger. It's best to have a full photo album.
I haven't played the game, and I'm afraid it will affect the story. You can talk about what commandment stones are at the end of each chapter, what effects those potions have, and what side effects they have. It's also best to post pictures of monsters. Then the illuminated illustrated book should preferably have pictures and monster introductions.
Okay, it's so well written, not too fancy. Tickets are convenient to buy and sell.
It's stopped, it's really stopped. Don't be sad, author. I believe you can have the strength of the Lord of Mysteries.
I thought it was a wizard Bye bye
Fight monsters, upgrade and save the world, the plot is crappy