
Stats
0Monthly votes
123Recommends
1Fans
181Chapters
Tags
Synopsis
Reader comments
Readers also read
LOL: the Top Laner Lady Is the Best in the World!
This Demon-Suppressing Company Is a Bit Hard-Core
LOL: Starting from Simulation to Achieve GOAT
National Voyage, Draw AI Capsules Every Day
Never Walk Alone!
Alliance: Vietnamese Fermented Bean Curd, I Become Stronger When I Smoke a Top
LOL: Is It a Coaching System at the Beginning?
Daming: Have I Become Wanli's Portable Grandfather?
I Am Drawing a Hot-Blooded Episode in the Zhiyu Episode!
CS: Escape from Fake Matches and Fulfill My Dream of Being a Talented Boy
CS: Reborn, I Am the First Person in the CIS
Heartbeat in Tokyo: I Am Actually Their Target
Want to change the date
Is this what will happen in 2011? ? ? After 2016, there would be no problem with this kind of plot, but in 2011, it was really not like being the number one in the Korean server and being popular. Even the LPL was founded by S3. At that time, the entire Caotai team had card contracts, so it is impossible to relieve the pressure of debt just because of 2,000. Is the author a middle school student? And companionship only started to appear around 20 years ago. Power leveling came out around S2, but the increase in unit prices was caused by the influx of a large number of new people after S3SKT won the championship. Only after that did formal e-sports clubs and relatively less formal contracts appear. Those squeeze contracts came out after S7.
Can novels really become popular if they are more enjoyable and scattered? . . To be honest, I only like lol. I have also played CF but I don't like it. It's better to play chicken. Warcraft is okay. I like it very much, but the problem of scattered entertainment is probably quite big. I don't think it's good for this kind of theme.
When I saw the female contestants, I immediately didn't want to watch them anymore.
It is recommended not to have a harem or engage in ambiguity. After all, this is an e-sports novel, and there should be at most one female protagonist. In addition, someone has finally written about CF e-sports. In fact, the vast majority of Chinese FPS talents are playing CrossFire. Moreover, due to the low refresh rate server of CrossFire 8tick, the characters in this game move fast and the firing delay is high. Coupled with the Qing Dynasty veterans accumulated for more than ten years and the pressurized training of plug-ins, those who are good at this game are very good in terms of positioning and marksmanship (especially sniping). The competitiveness of professional competitions is also good (CrossFire competition props are very important, props and characters that are anti-flash and lightning-proof and can see smoke are not allowed), and international competitions are stable (although the popularity and influence are indeed not high). Having said all this, I just hope that the author will write about CrossFire well, so that I can fulfill my wish of not being discriminated against.
It's not that good. I couldn't stand the third chapter. That trend has already thought about what will happen next.