
Werewolf: a Deadly Game, You Still Lose If You Stick to Your Face
狼人杀:致命游戏,贴脸照样输
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You can say what you want to say, respect the readers' opinions, don't delete comments unless necessary, and write at least one million words for the first book.
Be more cheeky. If you don't stick to your cheeks, how can you play Werewolf? Fighting Hukou is really exciting.
This is the first time I've seen a book about werewolves, I'll keep reading.
The book is okay. It's just that updates are too slow
I have seen a few werewolf novels, and they are very niche. Only those who have been playing werewolf and like to play with logic in the game can read them. The entire novel is written like a text version of a game video. Although the logic is being discussed, only a few people in the book are playing the game, and the reader is just watching others play. In order to make it less boring, the author began to force cheats, all kinds of cheats, giving the protagonist different skills, and then started to boringly discuss logic, and occasionally used cheats to make the game less boring. I have only had a little exposure to Werewolf. Although I am not a professional player, I feel that Werewolf novels should not be like this. Because the attraction of Werewolf is not to watch a few people there boringly discussing logic, and then accidentally pretending to be a b. It's about identifying, collecting, and colliding information, and then deducing the truth. Good people explore information without knowing anything, test others, identify teammates, convince teammates, call on good people, and mislead werewolves. The werewolf takes the initiative without knowing most of the information, causing death, making up lies, controlling the whole situation as the mastermind behind the scenes, and then digging out everyone's identity. This is what attracts me to Werewolf. Many werewolf novels take turns speaking one after another just like in the game. The game is set up like this to ensure the order of the game, but it is not necessary in the novel because the order should be controlled by the author. After the author controls the order, he can better set the plot during the day. Players can communicate and interact more frequently, and even one clue will have several people interacting at the same time. There are good people's derivation and werewolf's misdirection, making the plot more complicated and allowing readers to understand the clue better. It is not like in a competition where one person finishes talking about this point, and after n speeches, a person appears later and starts to mention this clue and starts boring logic.