
Genting: the Sword Turns at the Beginning, and the Male Gun Clears the Screen in One Second
云顶:开局剑转,男枪一秒清屏
- Status
- Completed
- Length
- 826k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game Otherworld
- Updated
- 3y ago
- Source
- Qidian
Stats
0Monthly votes
6.1kRecommends
16.2kFans
411Chapters
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Memories of S1 Genting
In Genting S1, I was a few dozen points away from becoming the master. Let me recall some of the lineups in my impression: T1 Sword to Male Gun: I understand everything, purely betting on the 3-star male gun, and it takes shape in seconds, without much explanation T1 Demon Transformation: A very strong version of the lineup. The main force is Brother Chun. Morgana is placed in the front row as a T alone to quickly drop blood and activate skills. Brother Chun starts up for group control. Morgana can use 1 Brother Chun to replace all enemies within 2 blocks. Moreover, none of the demon characters are useless, and their skill damage is also better than the last. For example, the skill of 2-man Verus, both in mana cost and basic damage, is stronger than the 4-star Dragon King, only the range is smaller. The 2-star naked Sword Demon Widow starts with 400 per skill, and can easily reach 1000 damage after 2-3 hits. This lineup has high bond strength, all the characters in the system are strong, the lineup is flexible and changeable, and its high fault tolerance rate is its biggest advantage. T1 Guard Dragon Pansen: After Pansen came out, he directly beat the fast-paced version of S1's average of 5-3 before the end of the game to an average of 6 per game. It was a very heaven-defying combination, 2 to 3 Bo's armor + magic immunity + the whole team's big AOE + severe injury burn + fanatic blood recovery, Pansen easily beat 9 with 1. The Pantheon version has only one lineup, and that is the Pantheon lineup. A game starts with 8 companies and 4 guard dragons. Basically, it is impossible to win the game without playing guard dragons. T1 Gun Fighting: S1 has the same style of play throughout. All S1 players must have played Gun Fighting before. It is easy to get started and has high intensity. T1 Electric Knife Ranger: There seem to be only 1-2 versions of the Ranger S1 that reached the peak of strength. The stronger one was the Electric Knife, and the Ranger was the system that was most equipped with the Electric Knife. Later, when the Electric Knife was cut, the Ranger quickly became lonely. With the Electric Knife Sheep Knife Splitting Arrow Ice and the Electric Knife Sheep Knife Qinglong Knife Qianjue as the core, all other characters are paired with Polar/Knight for control and tankiness, and rely on high attack speed to repeatedly trigger the Electric Knife to deal damage. Sometimes two 2-star Ices are better than one 3-star Ice. T2 Assassin: Assassins are all about dog wild stabs, void stabs, and forbearance stabs. They bet on mantis tribulation in the early stage and poodle Akali in the mid-term. The assassin's bond is extremely strong and formed quickly. The main thing is to exert force in advance and press the bloodline early. Since I don't have the late stage, then I will beat you until the late stage! But once the bet is lost, it will be bad. It is easy to target. The green cross of S1 dodges all critical damage. It is very cost-effective to kill assassins. Moreover, there is also a Bron female tank's guard combination to protect C at fixed points. It is very easy to target. T2 Imperial Cavalry: The knight's bond in the early and mid-term is very cost-effective. The Empire has double C, and Carter and Draven are very strong in the mid-term. In the later stage, Swain is also used as the core of the output, but the overall strength is not particularly high. In the mid-term, both Draven and Carter need to have magical equipment, otherwise the buff will be crooked during the dual empire period. It is unacceptable to enter. At level 3 and 1, the dual-core Draven Carter must have divine equipment, which is very expensive for equipment. In the later stage, Carter's role is getting smaller and smaller. At this time, the 2-star divine equipment Swain is very needed to support the strength in the later stage. It is difficult to win a game where the Imperial Cavalry's play style is not particularly stupid, and it is a trap lineup. Sewer: 6 Noble: A perfect new trap, the S1 version is extremely fast, and the little spiders summoned by the spider will put great pressure on the blood line. When many masters find that the opponent cannot beat them, they will hang a single spider to press the blood line. In the 2-1 round, there is a 2-star spider + 2 1-star spiders that can directly hit people for more than 10 points of blood. In the version where everyone is betting on dogs, the nobles have no room for survival, and the groups of nobles are all crooked, each with worse skills than the last. The only period of strength for the nobles is the 3 nobles with 3 people and the 3 noble knights with 4 people. Once the nobles reach 5 people, they will be completely ruined. Start with 3 male spears and 1 golden spatula. Bet on the male spear with a high probability of winning. One endless + several assassins at the beginning. You will get points when playing as an assassin. You will get points when playing an assassin. You will get points when playing a ranger. You will get 3 Galen, 3 VN, and 3 Sword Queens at the beginning. Then I will give you a sheep knife. If you play 6 nobles, you will have a high probability of being eliminated. The nobility is so real. T3 Transformation Jace: Transformation has two major cores, namely Jace Dragon Girl and Transformation Jace. After Jace transforms, he can hit A very fast several times. The high blood volume advantage brought by the transformation, combined with Ju Jiu, can kill the whole team in an instant, which is to kill Jace in a burst, and the output when using skills The visual experience it brings is comparable to that of male guns. The disadvantage is that it requires a lot of equipment and is weak in the later stage. It requires 5 mana Swain to make 6 types of bonds. It is an entertainment-oriented lineup. It is not easy to use for high points, but it is absolutely fun to play fish frying at low levels. T1 Wild Transformation Dragon: In the case of Dragon Girl, it is a combination of Wild Transformation Dragon, Leopard Girl, Gnar, Double Wild Double Transformation, and then use two Wilds to make 4 Wilds, Dragon Girl 3 Transformation, Dragon King Double Dragon, 6-7 population search card, 8 population is formed, Hu Dragon Girl uses double guards to protect Dragon Girl, and Hu Dragon King hangs double mages to protect Dragon King. Mage: In S1, the number of mages is 3. It can be used as a 40 magic power buff for the whole team, or it can be used when a key character is given a magic transfer to double the mana return at level A. Both the mage bond and the demon bond have the effect of additional mana recovery, but the overall strength of the demon character is more than one level higher than that of the mage. The more common strong (T1) combinations of mages are: Demonic Transformation (4 Demons, 3 Transformations, 3 Yodels, 3 Magics), Wild Dragon Magic (4 Wild, 2 Dragons, 3 Transformations, 3 Magics), and Yodels (6 Yodels, 3 Magics). The strength of the pure mage's routine is extremely low, which is the sewer in the sewer. It is a little weaker than the 6 nobles. When the 6 nobles, 5 and 1 angels are touched, it is possible to turn over. The pure mage's flaws are very big and there is no room for a comeback. When I play the S1 version in general, except for the Pantheon version at the end of S1, the lineups with 5-fee cards as the necessary core components are all sewers. (S1 is generally fast-paced, and the lineups with 5-fee cards as the core components basically cannot survive until they are touched, and the representatives are 4 empires and 6 nobles). The lineups that use 5-fee cards as a reinforcement point in the later stage are all strong lineups (a lineup without 5-fee cards as a reinforcement method will be easily overturned once it enters the finals in the later stage).
Everything I wrote about Genting before is too cheap. Author, please hold on. As long as it's not too outrageous, I'll follow you. You are my only one here.
Come to Jade Sword 3 Ludeng Nami!
Just finished the game, the opening shot turned around, Illusion Dragon is a duel master, Yongen started to fight immediately! For a winning streak, Yongen was equipped with a shooting giant killer and a blood drinker, deputy c Olaf's endless sheep knife artillery, rat electric knife endless Kick as the middleman between the two big men, and the front row Braum Plate Armor Dragon Claw Portal... Almost all the players had three stars, but in the end they overturned! I couldn't kill a 2-star Swain with pure meat equipment. His Hex Golden Resurrection + Ascension, but he slowly bounced me to death, and the third child was eliminated. . I thought the electric knife mouse support was already skinny enough, and the two elder brothers only needed to chop and chop. It might be useless if Braum's portal were replaced with sunfire and reduced healing. The funny thing is that Swain was the second one in the end. He restrained me, but was restrained by another explosive rock bird, and I hit the rock bird casually. This mutual restraint is a bit awkward.
The power of the dragon, the fury of the dragon, I am the real dragon
I still can't forget the 6.5 White Devils
I feel like 200,000 words requires eunuchs
Nan Ge, who occasionally falls in second place
Post a thumbs up first and then change if there is a more suitable one
Pull out that super color talent, and increase the population by 2. The color talent was outrageous at that time, and it was a fierce batch.
It would be nice to talk about the world view setting earlier. After all, many people play Genting without reading the background story. For example, a certain
It doesn't seem handsome enough, I couldn't find the picture I like
6 The resuscitating female sword is the eternal god. Can't be beaten to death
Is the author here? Get up and update soon.
I thought it was Genting with angels
I would like to ask how many times it is written in the book? By the way, I miss the s5.5 Revival of Dragon Fighting Wanshao
S1 is still awesome with Kai'Sa, the star-falling knife. If you increase the attack speed, you will be reduced to 0 stars and 1v9. Crow flies in a plane and helicopter carter.
I saw this book on a certain website. The author's name is the same. Is the content the same? I can't wait to see the one over there first.
First
S1 peak moment record
? ? ? ? ? No more. It's so short. It's so short and weak.
Counterattack from a desperate situation but reached the top with victory. The Golden Shovel is so simple, much simpler than Genting 🙂
S8 is in trouble, I can't understand the front part, it's a pity
Just add more
Read it first and commemorate it.
There are too few novels about Yunding. There is a new book next to it: Yunding Cultivating Immortality which is also good.
Asking for more refinement
The logic is wrong. It was said earlier that the new lineup will not be tested because the health points will be deducted. Later, it was said that the simulation of the protagonist's family will not consume.
I'm afraid this update speed will kill me