
Deep Sea Game: It Turns Out That I Am Already a God
深海游戏:原来我已是神明
- Status
- Completed
- Length
- 588k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Virtual MMORPG
- Updated
- 3y ago
- Source
- Qidian
Stats
0Monthly votes
6.4kRecommends
10.7kFans
189Chapters
Tags
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After reading the latest chapter, let me talk about my feelings: First of all, I think this book is quite good. The basic overall logic of each world is colluded. The world view is complete and beautiful. So cheer for the author and author! After reading a few chapters for the first time, I still have a good impression of this book. Each world is close to an original copy and is very novel. I couldn't wait, so I chose to try reading it. I believe that other readers will finish several copies in a row like me. After a few dungeons, I feel a little shortcoming (not a big problem). Isn't the protagonist tired? Because the author chose to simplify what happened in the real world, he talked about it a few times, but it didn't last long, and because there were too few description paragraphs, the two copies were directly connected, giving the impression that there was no gap, and the next one was immediately opened (although this is true). The protagonist has slowed down, but the reader has not yet, which may be okay for those who are following up. After all, I read it yesterday and have long forgotten it, but if you read it in one go, you will feel that the span is a bit big. Compared with those great authors: there is less of a summary of the gains and a clear sense of how to use these props. In the plot, it is obvious that the protagonist is a smart person and a dog gambler, but there is a missing thinking process. The result was a shocking discovery after giving people a weird feeling. The advantage is that I don't know how powerful it is, but the disadvantage is that I don't think it's too smart, just a little bit. Then my thoughts and feelings about the post upstairs: Some worlds are very popular, and on the contrary, some are also annoying. I don't know the author's essence post that I want to read. Why do so many people here pay so much attention to chapter classification? My opinion here is that if each world is counted as a dungeon, it will be very easy for people who like to read dungeons and other articles, because this can directly skip the plots they don't like, but it will lead to a decrease in subscriptions (which may not be good for the author), but I don't think the problem is big. Just choose an interesting title. Haha, overall the author's book is good to read, keep up the good work!
It feels very boring, and it feels like the protagonist's behavior is very inconsistent. I also like to play games, and I also play the decryption genre. The player's behavior is first to solve problems. Just like Maplewood Village and Kidnapper, in a semi-open game, the first reaction of players is whether they can get started directly, especially if they know it is a game. Just like when I was attacked by an NPC in a stand-alone game, I would repeatedly load the files and go back to do all kinds of killings. They will also give various equipment to some passerby NPCs, and they may kill them the next time they meet them. They may also like some female NPCs, and then kill them the next moment, and then find new ones. To put it simply, when people become players, it is disordered. Even if it is a fixed scene decryption, the players will try to destroy the scene. The protagonist in the book does not behave like a player at all, just like he is engaged in serious popular science research. Do you know how players react when they find a bug? It's maxed out. If it's an online game, you want to get your account banned. The happiness of free prostitution may not be happiness, but it must be happiness to make less capital😁
This is the scene building. You can tell me the world view that you think is interesting. Including but not limited to your dreams, interesting movies, games, short animations... Etc. I will select some of them as inspiration materials to write scenes 🙂
You can't do this in the first two chapters. You have no explosive points and you can't catch people.
There is a problem. Hyperamnesia is not common, but it is quite common in the world.
The author's writing style is somewhat poor. Even if there are a lot of words to describe each thing, you haven't described it clearly yet, and you can't refine the key points. The plot is too boring, has no ups and downs, and he often shows off his nonsense literature. In general, it is recommended to organize your thoughts and change the account to start a new one.
La la la, this is the item building. You can write down the things you like or want to see in a fixed format. I will choose the appropriate modifications and add them to this book. Format: [Name: xx] [Quality: Junk/Ordinary/Excellent/Excellent/Perfect/Fantasy] [Type: Equipment/Props] [Function: (A rough description is sufficient)] [Remarks: (can be written or not)]
It's very interesting, write it, update it, I'll kill it if it's 100,000 words
What do you want to write about? There are so many settings, but the early stage is unremarkable, too mediocre, and I have no desire to read on.
I've gone through several game worlds and haven't gotten into the theme yet. I came here after reading the introduction. It's too watery.
The author strives to raise the protagonist's IQ very high, but as a result, the protagonist's IQ is only at the level of ordinary people. . . .
Have you entered the palace? It's hard to find a book that I feel is good. There are no poisonous points and the logic is very strict. Except for the confusing chapter names, everything else is very good. Why can't I think about entering the palace?
Build a player nickname building. It's a waste of time to think of nicknames... Send out the names you want to see~ Two to eight characters, only Chinese characters, English, and Arabic
It feels ok but fast paced. A dungeon ends in two or three chapters, including the props obtained by the protagonist. The Spiritual Breath God is even weirder. After going out and coming in for the second time, he obtained the special attack treasure in less than a chapter. There is no blank space or foreshadowing, and it feels like a very interesting idea. But after the first one was anchored, I thought it was over, but it turned out that the second one could also anchor the copy. So maybe this is too outrageous. After I saw the dungeon, I thought it was just about being the first to get a small amount of resources. There is always a guarantee, and it is not too strong. But in the future, if all the dungeons are anchored, then no one else will have dungeons, and the protagonist will be naturally invincible. . .
So far, there are only two small problems. The first is that the pace is a bit fast, and it feels a bit weird to bring it up in one sentence. The second one is that I don't know if it's the foreshadowing that the protagonist's mood is a little wrong. He probably doesn't know that this is not an ordinary game, and has too strong feelings for the people in the copy. It may also be a writing problem. In short, it feels a bit strange to bring him away now that he is very angry. Of course, these are small subjective issues on my part. I will just talk about the author casually. You can just take a look.
I'm confused as to how this bug is stuck in the book. It depends on whether you set it up to get anchored by clearing the level and can enter again, start over or link to the previous time period. It is said that after clearing the card bug in Fengling Village more than a dozen times to get the right equipment, entering again is the scene of exiting after entering Fengling Village for the first time. This cheat is not too strong. It is just like the online games we play. We enter the dungeon over and over again to spawn monsters. If we clear enough dungeons, we can get all the monsters that can be dropped from the dungeons. It is also said that the hard power of the bugs and magical equipment cannot be improved, and even if the level 10 dungeon is maxed out, it is not as good as the level 100 dungeon. not reading the novel but it was always said that it was stuck with bugs and got stuck in the magical equipment. If the novel was really stuck with bugs, it would become an online game.
I think the introduction is very attractive, but why are the results so disastrous?
Catalog 123456789+ looks numb. This is not about making people jump.
Ahem, I forgot the front, the middle, and the last too
The dream, the kind of dummy wearing clothes, the kind in the clothing store, getting closer in the dark, I will remember it all my life
Dear writer, your new book is very good. I have joined the new book investment group. Please update~
Dear writer, your new book is very good. I have joined the new book investment group. Please update~
Finished reading, it's good Come on for more
Summon Shennong
First
After reading Chapter 30, it feels a bit like a stand-alone game with no interaction.
I've read a few chapters, and the setting of the thriller park for three days and two sleeps is very interesting. To be honest, the horror park has been popular for a long time, but no one has copied it. Maybe it's because of the writing skills, but the writing of this book feels okay.
It's a horror theme, it's a self-made copy, and it's a game mode. If you don't have enough writing skills, don't challenge such a difficult thing. You're a novice on the street, don't just want to become a god. Others are trying to gain popularity, gaming skills, popular IP plots, and writing some common themes, all in order to lower the reading threshold and increase readers' interest. You are doing the opposite, and you are also awesome.