
Grinding for Experience in a Xianxia World
我在仙侠世界肝经验
- Status
- Completed
- Length
- 346k Words
- Genre
- Xianxia
- Subgenre
- Fantasy Cultivation
- Updated
- 4y ago
- Source
- Qidian
Synopsis
94Chapters
0Votes
1.7kRecs
21kFans
More by this author
Readers also read
The Blessed Land of White Paper
The Dao Lord of Strange Tales from a Chinese Studio
Journey to the West: I Debunk Conspiracy Theories, and Both Buddhists and Taoists Are Panicking
From the Spiritual Qi Revival to Slaying Corpses and Proving the Dao
Daily Payouts: Forging Eternal Life with Divine Powers
My Years Appraising Treasures in a Pawnshop
I Have a Martial Arts Panel
From Poison Sand Palm to Martial Sainthood
Cultivation: I Forge Eternal Life with Spirit Eyes
Cultivation: Starting as a Medicine Boy
Farming and Training in Martial Arts to Pacify the World
Starting by Stashing a Foundation Establishment Cultivator in My Equipment Slot
I Became a Martial Arts Legend in Republican-Era China
Reader comments 19
Translated by Google Translate
I suggest the author take a look at the magic of playing people. How can this kind of proficiency system set up bottlenecks? For example, if there is no medicinal bath in the physical training method, the experience gain will be slower or the experience bar will be longer. If it is stuck, can it be called a proficiency system?
It is recommended that you don't create bottlenecks if you have proficiency, otherwise proficiency will be of no use.
The upgrade bottleneck is really a failure (it feels like I can't think of anything that doesn't match) because it goes against what we want to see. Isn't looking at proficiency just to see the protagonist's reasonable progress along the way? There are no bottlenecks in both talent and talent for drawing talismans. I suggest the author learn from it. Cultivation of Immortality starts with this book by simplifying the skills. If you want to reflect the protagonist's poor qualifications, you can make the experience bar longer. Then the higher the level of the skills, you can shorten the experience requirements for the current major level. You can add various genius treasures and auxiliary elixirs to the accumulation of experience points. There are many ways. You choose the one with the worst compatibility. If you like to read about bottlenecks, you will not read proficiency books. This is completely pushing away the readers attracted by the title of the book.
Isn't it too early to learn something new? Qi training is really quite funny. Fundamental Qi training is the most useful method. Is it necessary to go through such twists and turns in just one Qi training period? Looking at it, I feel that it is a bit too deliberate. What awesome things can be found in such a shabby place?
Is there a bottleneck in the proficiency panel? Efforts may not necessarily pay off, but you still need to get stuck?
I always try to force my wits down, but I still give up.
Author, it's a little early for me to complain after I've just read the first chapter, but I can't help but complain about this. It's okay to set a card for a big realm. It's really too much for you to set a card for a small realm! Save the post for now, read it later and come back to comment.
The funny one showed up. Isn't the Talisman Store an enemy? If not token deterrence, what's your endgame? Once you have the strength, you can't destroy them!
I've only read Chapter 7, and I don't understand. Any novel with a bit of fantasy basically requires you to learn a spell to hide your cultivation, and the main character doesn't want to go hunting. So if everyone learns it, it's useless if everyone can't see through each other's cultivation.
The uncomfortable thing is that there are a few types of talismans. Each level of these talismans has only a thousand or not ten thousand types. What do you mean by just one type at this level?