
The End of the World: Become the Master of the Refuge at the Beginning
末世:开局成为避难所之主
- Status
- Ongoing
- Length
- 159k Words
- Genre
- Sci-Fi
- Audience
- Male
- Subgenre
- Apocalypse
- Updated
- 4y ago
- Source
- Qidian
Stats
0Monthly votes
1.3kRecommends
22Fans
76Chapters
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I don't really like apocalyptic novels with female protagonists! It's the end of the world, what do you want the heroine to do! Morals are corrupted, discipline is broken, there are many women, and women are just collections for the protagonist, so what kind of heroine do you want?
I only read the introduction and will tell you a few lines of dialogue. 1. Radiation background. 100 Years after the nuclear explosion, don't come out to find survivors before the war. You can use filters that can filter nuclear radiation. Just build a water purifier. 2. Where did the monsters in the nuclear bunker in the shelter come from? It's not that the queen who is bombed every day is dancing on the grave all day long. The clean-up team can explode it with just one hand. 3 I call myself "young", can I pay attention to the context when writing? The radiation background apocalypse is the same as the palace drama. Don't you think it is inconsistent? Or should I say that this dialogue has no practical meaning and highlights the expression "I will be an uncle in the apocalypse." Now you can also be an uncle. Isn't it easier than the apocalypse? Or the author, you should write "I will be the protagonist in the apocalypse"
I hope there won't be a female protagonist. I'm really speechless about those stories that have female protagonists who directly subdue their wits. It's okay for Xiaobai. I, who have been reading novels for seven or eight years, really can't stand the kind of person who is so smart when I meet the heroine.
Everyone with radiation elements has entered the palace.
Can you make a suggestion? From the introduction, it seems a bit like "This game is too real", but the author said no, so I still hope for something novel. The book by Morning Star is really good, but now I feel a little tired of aesthetics. It should be that there are always team battles there, and the plot is a bit single. If possible, I hope the author can improve his personal combat power. I always feel a little uncomfortable reading that book
When the protagonist dies, the shelter and system become someone else's. They are not the protagonist's own systems. As long as the protagonist is killed, they belong to someone else.
Why doesn't anyone comment?
Player names are really not good. Can't we design two sets of name systems? One is a nickname that only players can see, and the other is a formal introduction to NPCs. Otherwise, this would be too inconsistent.
You just had some fun, and now you're entering the palace?
I don't mind copying the game settings, but I do mind explaining the game settings. It's OK to copy the setting and adapt it, but explaining the game (for example, explaining the four skills of Pokémon) is still very strange to people who have played the game (maybe just me)