
Game Production: Starting from Two-Dimensional Games
游戏制作:从二次元游戏开始
- Status
- Ongoing
- Length
- 189k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Virtual MMORPG
- Updated
- 4y ago
- Source
- Qidian
Stats
0Monthly votes
2kRecommends
42Fans
91Chapters
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Synopsis
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It's quite good-looking and interesting. I hope the author can keep writing more. The last novel I read stopped because of the author's mentality of being criticized. I hope the author can withstand the pressure and keep writing and not let the outside world affect his mentality. I have given a reward. It's not much, but it's a little thoughtful.
Let me first talk about whether the starting point for the protagonist is too big. Just start with Genshin Impact. Wouldn't you develop Honkai Academy 2, Girls' Frontline, and Azur Lane first?
Let me give you some advice. It is unrealistic for the protagonist to suddenly come up with a game of such a large scale that it was developed a year ago. The game soundtrack is not something that can be handled by one person. There are also promotional CGs. The Internet is transparent to some people. It is very easy to check these things. A young man who has just graduated, has no funds, and no time suddenly comes up with a Genshin Impact. To be honest, it is quite dissuasive. Only those veteran Genshin Impact players like me can watch it. In addition, since I have to write a copy of the official document, it is best to mention the areas where I am not proficient in it. A little logic will do. I must focus on portraying the player's inner picture and the media and the public's reaction to this game, rather than mostly wiping their butts for the irrationality of this sudden game. The reader just needs to be slightly reasonable. For example, just remove the two iron parties, join a fictional team of the protagonist, and give the development credit to this team. Or just give the protagonist a reasonable reason to use Genshin Impact at the beginning, instead of now that the finished product is online and you, the top boss of the company, go directly to find the voice actor.
Music games have been removed from the second dimension, right?
Anyway, it's a copycat, so let's simply structure the concept of trees and seas first, and then integrate all the games such as Young Master, Kanniang, Ark, and War Double into the world view of Honkai Impact
Why am I disgusted when I see that I get the finished product directly? Maybe it's because I've read too many scientific articles recently.
Trivia: Genshin Impact took MiHoYo's $100 million in research and development expenses + three years of development time + a team of 400 people. What is the protagonist? Do you really think that just copying and pasting the code to make a Genshin Impact is enough?
Let me just say this: Although Genshin Impact is a comprehensive two-dimensional game, at least 60% of Genshin players are not two-dimensional players 🤫 Many Genshin Impact players only learned about the two-dimensional game after playing Genshin Impact. Everyone who knows two-dimensional players knows that they typically have less money and more to do. It doesn't mean they have no money, but they don't have a high willingness to spend money, and they are not easy to cheat.
Writing about Genshin Impact? It's cool even if it's not cool, and no one knows how to do it. Like this thing
Uh-huh, I read a little bit, how can I put it, the explosion with Genshin Impact at the beginning is not very good, and there is really nothing to write about after that. For now, Genshin Impact is at its peak, and you can't compare with it if you make other two-dimensional mobile games. This book may not be long.
The logic is not self-consistent, many plots are not rigorous, and it feels like there is not much reference for information.
With all due respect, if you go to Bilibili and find MiHoYo to post your family history, it will look more cool than yours if you copy it. The author has no social common sense at all.
I was speechless when I saw the introduction of this two-dimensional mobile game that beats games all over the world╮(_)╭No matter how awesome Genshin Impact is, it can win the most important award, which is only the TGA Best Mobile Game of the Year (Tencent also won it), and this was only won after participating twice.
If you want to write about game creation, the mobile game Genshin Impact and the exciting battlefield are definitely the best choices But if you want to make money, Honor of Kings, the former exciting battlefield, and now Peace Elite, these two are really profitable. It can be said that my country's domestic mobile game revenue has been locked by these two games
If you don't understand two-dimensional games, why don't you write about it? It's such a good subject, but the author has pacing issues, so I don't know how to write about it in the future.
If there is no system at the beginning, just come up with a code to create Genshin Impact. . . Write a system article obediently. Even game writers who don't have a system start with independent small games before they have the capital to make it big. You just get a code and do whatever you want?
No one really thinks that 2D games can attract people who don't understand 2D. If you don't understand 2D and play 2D games, 80% of the time it will destroy the reputation and popularity of the game in the circle. In the end, it will either quit or crystallize. Only a few will understand the 2D, and some will quit after understanding. After all, the ones who stay are the minority. The essence of current two-dimensional games is that they are soft social and charming. In a world without the foundation of two-dimensional games (and a large number of two-dimensional games), you can play Zhensel. Now every two-dimensional game is supported by cooking power, and none of them relies on technology, gameplay, mechanism, etc. If you don't have a lot of prerequisites, if you want to make a two-dimensional game and it becomes popular, it will be unlucky. If you make a two-dimensional game, it is better to make a small game or butter, maybe it will still be popular
... I feel that the supporting characters are too stereotyped and childish. After all, the management in the company is a group of high-level intellectuals who have been in the management for a while. Why do they feel like they will just yell "What should I do? What should I do" whenever there is any trouble? Especially like the Sha Monk in Journey to the West, who only barks when something happens, has no initiative, and is a pure passerby...
I was dissuaded from the game as soon as the game started Shen Nong tasted a hundred herbs, this is really the food that will destroy the world. There was no funding for anything. Without funding, I had nothing, so I started creating. Passers-by are so exaggerated. The overall rating is bad.