
Online Game Virtue Knight
网游之美德骑士
- Status
- Completed
- Length
- 389k Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Virtual MMORPG
- Updated
- 4y ago
- Source
- Qidian
Stats
0Monthly votes
1.8kRecommends
4.2kFans
138Chapters
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Ah, this, virtue, virtue is quite fun.
Well, where is virtue? I didn't see virtue at all. I only read the book when I saw it was called virtue. It's very uncomfortable for you to do this.
At present, apart from my price collapse, there are no big problems.
Here we come (~ ̄▽ ̄)~
It is not unacceptable to see that the poison points in Chapter 4 are quite small, but there is a big flaw in the game background set by the author. The lawful side has various requirements for comfort. The protagonist's knight profession must be in line with justice. While there are highlights, the relativity of the game is ignored. If the lawful side has requirements, should there be bonus rewards for killing civilians on the evil side? If possible, that would be great, but the author did not realize that today's online writing environment is no longer the same as before. One problem that all online game authors are trying to avoid is unjust player behavior, not to mention whether players can accept the constraints of the online writing environment is a difficult problem.
Read the book first, then read the book review. Most books, after reading the reviews, I don't want to read them anymore (ー_ー)!!
I feel that the author did not handle the profession well in the early stage. It is no problem to write about the early professional wizard according to Western fantasy. The background knowledge of the Middle Ages is in the hands of the church and the great nobles. It is okay for wizards to join the Church of Light or the Dark Council in order to grow up. But since there is a god, there must be a priest or priest. Similarly, in the early stage of the priest's career, he must choose the good god or evil god he believes in. The Ranger is well written. The Ranger should be lawful and neutral, good at natural forces, have his own beliefs and bottom lines, and can freely choose to join in camp battles. Without the thief profession, thieves should be chaotic neutral and have their own thieves guild. If you have money, you can do things if you don't have money. The basic professions include archer, knight, and archer. Warriors must choose a camp at the beginning, light/neutral/dark. Knights are light (paladin) knights (eight virtues) or dark (fallen) knights (seven deadly sins) or neutral noble knights (relying on magic equipment and props, using elemental power). Warriors-paladins/black (fallen) warriors/magic warriors (equipment enchants or enchanted props, using elemental powers). Shooters-light archers/dark archers/marksmen. It doesn't matter at the beginning but you have to choose a camp when changing jobs. There can also be semi-hidden professions. The dark camp consists of werewolves and vampires, both of whom are magicians and martial arts masters. However, werewolves are mainly physical and have magic as an auxiliary, while vampires are mainly magic and auxiliary with physics. Werewolves transform by doing tasks and eventually being infected with a virus, and vampires also transform by accepting a first embrace through a chain of tasks. The semi-hidden professions in the light camp are priests and demon hunters. Priests mainly use divine attacks as physical attacks as an auxiliary (that is, priests who mainly use offensive divine arts and are not weak in melee combat through the blessing of divine spells. Priests mainly use healing and auxiliary divine spells, with a small amount of offensive divine spells as auxiliary). Demon hunters People's physical attacks are supported by the main divine spell (through prayer, they add the damage of light divine spell to their attacks, strengthen their resistance to dark spells, and resist negative damage such as bleeding, weakness, etc.). Priests receive the baptism of light through the task chain, and demon hunters receive the trial of green grass through the task chain.
Looking at the introduction, I can't tell that it has anything to do with virtue.
It's a renaissance. I hope online game writing can be revitalized in 2022. I love online gaming writing so much.
The protagonist's first skill book being auctioned for 90 million is too exaggerated.
It feels like you are writing urban comedy articles rather than online game articles.
🤭🤭
Why do I feel like the last few chapters have been just a running account? Please stop being ridiculous, okay?
Three hours after the update, I was still the first to finish reading it... I should cut it off
I'm a waste too and I need a badge
I would like to ask if there is a world map 😁. I would like to see it because my sense of direction is not very good and I cannot imagine the map after reading novels.
Does anyone know how to quickly copy this chapter to the comment area? I wrote a lot because of my feelings. After I finished, I felt that it might be better to post it in the comment area, so I wanted to ask everyone, is there any way?
After reading Chapter 22, I personally think the poisonous points 1. One skill costs 90 million (here we can analyze the popularity of the game and the ridiculously high prices), which means that the cost of team battles after a conflict is ridiculously high. Some people feel the pain of losing a lot of things, and how the team develops becomes a problem Unless the actual price, but it is also written in the book that it is higher than giants. Style 2 merits have been replaced (because of the above reasons, this seems to be a poisonous point) 3jjf account ban (this is purely a joke, but when I add the previous ones, I feel more irritated) It is quite detailed, with various explanations, and then it is like this Nothing else, it is okay, come on Finally, I will take it easy.
Just announce the eunuch, you're too lazy to wait any longer