
I Am a Domestic Game Design Master
我是国产游戏设计大师
- Status
- Completed
- Length
- 600k Words
- Genre
- Urban
- Audience
- Male
- Subgenre
- Business & Workplace
- Updated
- 5y ago
- Source
- Qidian
Stats
0Monthly votes
6.2kRecommends
12.5kFans
271Chapters
Tags
Synopsis
Reader comments
In booklists 2
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Logically speaking, the beginning is essentially a white-knuckle novel, and you can't read it with your head in mind. Secondly, do you think that Krypton Gold mobile games are a step back? ? You think that the elimination of single-player games in krypton gold mobile games is a waste of good money, but it is actually a victory for the change of payment methods and channels!
Alas, you can't do this. The routine of the villain going dark and then fighting back is no longer popular. It can only attract novice readers. Originally, I just wanted to see plagiarism and make a game. You are such a big backstage dad. Just borrow some channels or expose who you are and create a wave of hype on the Internet to make the game popular. Why write so many such bad routines? I feel that writing this way is better than the old routine, and you will soon be hired. Finally, I wish your book will be popular!
The idea is good, but the setting is too poor. A second-generation rich man was actually robbed of money by his girlfriend and friends, and he signed a gambling contract casually? Don't you call the police if the money is taken away? Another thing is that the plan should be exchanged for it, rather than played directly. . . How could so many things come from just making a game without any research and development?
As the actual person in charge of the company, the protagonist can directly report to the police that he has been deceived and the company's funds have been transferred, and ask the police to extradite the two men and women.
I was really persuaded to quit at the beginning. Even the richest man in the world wouldn't care about 500 million. If I use these 500 million to give to poor people, I can still gain a good reputation. I just give it to my girlfriend and so-called friends and run away. Then there is no follow-up, so I just give it away.
Why must game articles be written in LOL? If you want to do it, can you use your own brain to create something original? Do you have to copy and paste? The quality of LOL is actually not that good. In the early years, there was a national style. I think it is more fun than the League. It is just that it is not as rich as Penguin and Riot Games, so it is squeezed out by them. But the protagonist is not the same. He has money and is alone. Why can't he develop his own game? The only possibility is to ride on the popularity. Rather than creating a game that everyone is unfamiliar with, it is easier to write directly using popular real-life games. It also eliminates the need to waste time explaining the settings to readers, and it is also better to use the number of words from competitions. I hope the author can use another angle to analyze these games. Don't always play with real-life jokes. Come on.
The setting at the beginning is so poisonous, do you really think that the rich second generation is a fool? Is his dad really that stupid to think of letting him take over the company?
It is not a pure game article, as can be seen from the description of foreign game alliances, as well as the big domestic game companies. There will be a lot of business descriptions, giving people a feeling of over-description. Most of them are not about games, but business intrigues.
There are too many poisonous points at the beginning. Others have beaten you to death. What can you do even if you save the company? ! ? ? Others just sit at home and make money.
Ask for everything
Ahem, give me a ticket if you have one! ! !
Pass by and take a dip. ⊙▽⊙
What the hell is the bio-repair medicine that can be redeemed? Everyone is watching the game. Why did you jump directly to biotechnology? You don't want everyone to read it? ? ? I just don't understand it. Do you really want to dissuade those who want to watch the game? ? ?
The writing is so vicious, is it because of the recommendation votes?
When the two-way foil and biological agents come out, you want to persuade many people to retreat. The reason why I clicked in is not because of your title. It's a game. Accepted. I pulled out after reading Chapter 6. Your father is the boss of a company worth hundreds of billions, and you sing "Father" to him? Do you know how to write songs just to stand out? Can you sing? Is this topic off topic? You should change your title to something all-encompassing, and don't let my clicks come in.
Another plot about having a female copper in the company that is disgusting
. . . I don't know how to put it, it's a bit poisonous
I feel very good after reading 5 chapters. . . First of all, the character is a rich second generation, but his girlfriend and his gay friend cheated and ran away (are these two true love?) Secondly, the game system is directly redeemed, so where does the game design start?
If the author doesn't change the beginning part, it won't be popular. It's really too dissuasive. No matter how lazy a person is, he will definitely think of a solution like crazy after losing so much money.
There is no need for logic in reading this book, otherwise you will be addicted in the first few chapters. I read it without thinking, it was quite enjoyable.
I really hope that the author will arrange for the protagonist to do the "Gu Jian Qi Tan" series. I just joined Gu Jian Qi Tan 3 today. I originally wanted to support a wave of domestic RPGs and was looking forward to Gu Jian 4. Unexpectedly, I later saw the news of the collective resignation of the core creators of Gu Jian on Zhihu, and I felt inexplicably sad. Now the unit price market in our country is like this. When Gu Jian 3 was originally priced at 99, I later saw a comment someone forwarded, "It's not that Gu Jian 3 is only worth 99, but it's not that I dare not sell it higher than 99." There is insufficient motivation to pay for a single game. For Gu Jian 3, it barely sold more than 1 million copies, and the discount was still strong. Coupled with Steam's commission, it is really difficult to make back the money. It is indeed not as good as the high-standard foreign top masterpieces such as The Witcher, The Elder Scrolls, and Assassin's Creed, but for games of the same type at the same price, Ancient Sword 3 is really good. Gu Jian 4 may not be seen anymore, Bloodthirsty Seal relies on selling meat to survive, Jiuxiaojian Shenji, Yi Chunqiu, Zisa Qiufeng, etc. Are half-dead for various reasons. Xuanyuan Sword 7 and Fairy Sword 7 are not satisfactory. Seeing that the big domestic IPs are so lonely, only the black myth Wukong is left in my heart. With a straight face, if Black Mythology is also well-received but not a hit, then I cannot predict the future domestic stand-alone market (in fact, it is not a problem to sell Black Mythology for 298 with the quality of Black Mythology, but the willingness of domestic players to consume is still too weak, and it may be difficult to make back the money if it is sold cheaply. I am indeed very pessimistic). What saddens me the most is that the unit price dilemma has been nakedly exposed in the face of the popularity of mobile games. Genshin Impact's revenue is breathtaking, while MiHoYo spent hundreds of millions to make a mobile game. The cost of Gu Jian 3 is only tens of millions, which is already a big number for them, but it is difficult to make a substantial profit. I'm thinking about what kind of era this is. I'm afraid people who make games are increasingly aware of a "truth": Don't make stand-alone games if you have money. Make mobile games to get back your money quickly. Big manufacturers are unwilling to spend huge sums of money just to harvest leeks for profit, while small manufacturers have ambitions but lack financial, human and technical support, and ultimately fail in the face of the market and capital. Some people say that we don't need to pursue AAA masterpieces and should make more interesting and novel low-cost games. I disagree. If the above problems cannot be solved, no matter how many high-quality small games we make, we will not be able to make a masterpiece of the era. We need a big game, and we actually have it, just for the notoriously disgusting reasons. I hope the author can realize the dream of Ancient Sword 4! 😭😭😭
You deserve to be thrown into the street, what the hell did the street boy write? Are there no consequences for breach of contract in the gambling agreement? Laughing to death, I will give you 500 million, and you must do something within a certain period of time. And then it's gone? No punishment if you can't do it?
In fact, there is no need for a system! I am a game designer myself! The family is still so rich! I can't stand it if I build a system! To be honest! The system is abnormal!
It's not a game article, there are too many business descriptions
The second generation of rich people have no sense of agency, their food is tasteless, their food is tasteless, and it is a pity to throw it away. 🙂🙂🙂
It's pretty brainless in the back 😥
I've lost my mind watching it. It's still too weird and the steps are very long and the logic is confusing.
There are so many plots and intrigues that I almost forgot that I was reading a game article.
This is so cool! We are all reborn in a parallel world~ But it is not enough, it has to be a world where games have declined, And it is not enough, a small family has hundreds of billions And it is not enough, there must be a system to help That's it~~~~ Then who should I write about? Just write about Erha's time travel, it is guaranteed to be more interesting, Maybe the protagonist is a pig, which would be better! There is no need to climb up this Golden Avenue. Because it is downhill, just roll down and you will succeed!
It's so confusing... When I write about games, I just write about games. Don't talk too much about business and black technology. You must know that business wars are too difficult to write, and you can't even write them well or in detail. The key is to write a good game, but the author didn't do it either.
It started with a business war. . If you really don't have the skills, don't write about business wars. It's embarrassing for me. .