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You left a message in the comment area of my book list. You saw the title of the book and you were interested in it, so you came over to take a look. After reading more than a dozen chapters, you came here to criticize. Writing a bronze game at the beginning is not attractive enough to readers. To play in a winning streak, you have to play three rows, and you have to jungle in a single row. The shooter has always been a popular hero. I know that girls like to play shooters, mage in the middle, and Cai Wenji and Zhuang Zhou as support. Few people like to play top or jungle. Double quotation marks in dialogues, do not use " ". This is an English symbol. The Chinese double quotation mark is " ". Although it is a small problem, it sometimes affects the reading experience. The number of words in each chapter. For male-video novels, the number of words in each chapter is basically about 3,000 words, and they are all stable. The number of words in each chapter of the author's is different, some are long or short, but basically it does not exceed 3,000. It seems that he has written many chapters, but in fact there is not much content. This may also be a feature of female channel novels.
See about chapter 3. The author really likes this game and it's very lively. The biggest problem at the moment is the outline, which is actually the vision plan. The outline and information of a novel generally contain more than ten times the information of a book. The more real the story world is, the greater the balance pressure it brings, ranging from politics, economy, culture and military, to basic necessities, food, housing and transportation. What's more troublesome is that they are dynamically diverse, and the author has no control over the direction of a book that truly follows realist principles. The author's setting is relatively simple, and the subsequent narrative relies entirely on combat. The question is, what should readers do if they have never played this game? It caused a lot of trouble in reading, and I couldn't understand even a paragraph that I had never played before. I recommend reading The Last Apostle, which seems to be the official novel of DNF. You can learn a lot of techniques and writing techniques that you just need. I love each other~
Come on, I don't have much experience in e-sports writing. I can only talk about more offline plots and more interesting and watchable plots in the game, so that I can reach a qualified level. I hope that the plot development in your subsequent chapters will get better and better. It's not a waste of money to stick to more than a hundred chapters. Come on!
It's hard to say this kind of article, after all, I basically don't read this kind of article. Although I am also a fan of Honor of Kings. 😂😂 Back to business I feel that if I just write it in a way, it is obviously not attractive enough. Be sure to add some novel ones. Instead of watching you write a novel, it would be more practical to write it yourself. What I say, think about it and don't spray
Brother, I don't know what to say about the rest, because you don't have much of a problem, and you are much better than the average person. Let me just talk about your description of fighting I really can't write this well even if I have only been doing it for a few years, because I have read too many books on League of Legends, Glory of Kings, etc., Among which the fighting aspect is good. There are really only a handful of outstanding ones. I dare say that even the popular King of Glory articles are not capable of grasping this kind of thing Unless it is the great masters who wrote articles about League of Legends in the past. I remember the only thing that shocked me was a novel about League of Legends written by a great master. That really can It's the kind that makes people's blood boil, but I forgot the specific title 😅, I should still be able to find it now But I only read your descriptions of fighting in the first few chapters, and I can't give you an overview, and the description of Lu Ban being killed by the enemy Angela is a little problematic in terms of plot, except for the details. There's really nothing wrong with it, because I know you didn't write that description to arouse the readers' blood. But if you, brother, are slightly lacking in this aspect, don't worry, because you can't write it without a few years of accumulation and polishing, so you can put aside the description of combat first and practice slowly.
Collected it, I will leave you a comment after I finish reading all the chapters. 😃
It is recommended to write more about the impact of the game on life such as changes in the protagonist, money, circle of friends, career, love, etc. You can write about participating in competitions.
I read your book because of your enthusiastic reply, and made silly suggestions. The advantages are real, but bland. After reading about ten chapters of battles, there is really no excitement in describing the battle streak in a straight-forward manner. The plot can be like that of Master Avatar, or read the ashtray book. Battle novels should also have a life, and it is not an immersive game that cannot be played out after entering it. Only the blandness of reality can set off the hustle and bustle of the game. Although I added it to my favorites, I can't guarantee that I'll finish it all.
Patience is motivation
Goddess, come on, shine for what you want!
The game ID only needs to introduce a few protagonists, supporting characters and passers-by. There is no need to introduce everyone. So is the dialogue. I felt bad about reading it. I only saw 3 pictures 😁
Theoretically speaking, boys are generally better than women in terms of e-sports talent. RNG and IG are real examples. China does not seem to have a female team of this level... (I just read the introduction and said it, and I don't mean to argue. There are also girls who are good at e-sports)
Book review
"The Arrival of the Goddess of Glory of Kings" Author: Pang Yilinmu Type: Game Rating: 7.9 Book Review: The writing style is very smooth. Whether it is the portrayal of the characters or the description of the game scenes, it is very lively and interesting, with a strong sense of substitution. Especially for game players, the whole article is very attractive. Next, let's talk about the plot settings. Honor of Kings itself is a game with a wide audience, so there will be many gamers accordingly. As mentioned before, the game's built-in setting bonuses are very attractive to gamers and readers. However, for non-game players, there may be some settings that are incomprehensible to this game, so 19 recommends adding some game introduction content at the beginning, which can also attract more readers! Apart from this, it seems that there is no big problem with your grasp of rhythm and the ups and downs of the plot. However, I still have to remind you that game articles have equally high requirements for plot and game scene description. You should pay more attention when describing the game part. It is also important to add more detailed descriptions of the protagonist, such as her thinking and judgment when making an operation. (*≧ω≦) Otherwise, if you only describe the content of the game, it will give readers the feeling of a thin and hasty account! In general, Dada's writing style and plot settings are pretty good. 19 Has been collected. I hope Dada can continue to work hard! Finally: I'm sorry for posting my book review so late. I was busy preparing for the exam a few days ago, so I didn't have time to test the drug. I'm extremely sorry. I hope you don't mind [Bow] From:
Big cheers for the author
Among online game articles, I love Lost Leaves the most. I watched your film and it was quite interesting, but I am a little worried about your plot in the future. After all, pesticides have a huge audience. If I were to just write about games, it would probably be a bit thin. Think about other settings and broaden the reader's imagination. Collect first, come on
As a senior king, I have to say a few more words: First of all, the introduction at the beginning has exposed the subsequent plot. There is not much suspense in the novel. For an old bookworm, a novel without suspense is not attractive enough. Then, the bronze game at the beginning of the book is a bit more difficult for the King Rank person than the human machine. This kind of game will develop on its own very quickly! There should be no fierce confrontation, unless there is a big pit on your side, or there is a trumpet on the opposite side that is very good at playing! But the novel is written fluently, the concept is novel, and it is a popular game. It is much better than other newcomers who write games. Come on! Already collected!
The introduction is too simple and lacks an eye-catching highlight.
After reading it, I found that the author's writing style was very good and I couldn't stop reading. Hehe, I continued reading.
Great support from the author, I hope to expand the perspective of the protagonist step by step!
I read the first 30 chapters of your book, then skipped to chapter 90 and read to the end. I can see that you wrote about a lot of games... But some of them don't have ups and downs. It is recommended that you watch some commentaries on kpl games and find some review videos of team coaches. Why do you recommend this? Because you will find that they do not analyze from the first minute to the end. Unimportant parts will be fast-forwarded directly during the review. If it is a live commentary, some attractive jokes and anecdotes will be used to pass the audience's time to avoid boring the audience. At critical moments, such as team battles, they will give a lot of crackling explanations, or pause every frame to speak. And you will find that they are not only describing the phenomenon of the game, but also talking about their own analysis of heroes, skills, etc. Commentaries and replays describe the game for the audience, which is the same as when you write about the game for readers. So I guess you can refer to their description of the game. In addition, in addition to just writing the competition, the plot development also needs ups and downs! I'm also thinking about this myself, so I won't comment too much, but I think you need to set up some conflicts.
Collect it. This subject matter is very challenging. Over-describing the plot in the game will cause aesthetic fatigue. It is recommended to describe more about the characters of the protagonist and supporting characters. It does not necessarily mean that conflicts and disputes will intensify. Cheating at the beginning and then leading teammates to the jungle. In fact, the description of strategic cooperation makes it easier to enter the plot 🌹 For reference only. 👍
I've read it, and I still remember reading Chapter 10. Still the same old advice, refer to the official novel writing methods of various well-known games. You have to have original parts, such as the path of a girl to become a world champion. Most of these are seniors from Japanese comics and sports. In the book, you have to target the noobs who don't understand the King of Glory at all, at least start with the hero. This just allows the protagonist to learn from scratch. It's not difficult, just think more, work hard, and let's support each other~
Your grades are getting better and better, keep up the good work
[Old cat tests poison]
Number of chapters in Test of Poison: Twenty Chapters Evaluation of Test of Poison: A young e-sports article This is an e-sports article on King of Glory... Seeing this, I remembered the miserable experience of beating the king. I embarked on the road of no return because of this broken game Why do you say immature? There is nothing wrong with starting the article with a game, but if you write it for such a long time... And there are two games in a row in the early stage... This is a bit off track. The description of the game scenes is quite good, and it can reproduce the game process in a more vivid and graphic way. But is there something lacking in the description of gamers? For example, what's going on in your mind when there's headwind? The key to communication in the big and small dragon pit team battles? What is the choice of starting BP idea? You can write all of these. This is actually not difficult. How you feel when you beat the king, what you think and say, and what expressions you have on your face are all ready-made materials. In the process of advancing the main line, you can add some descriptions of life elements appropriately. They are all human beings, and interspersing a few chapters with their daily lives will make them more vivid and realistic. Did you imagine the scene of the game by yourself or was it a game video? Because when I look at it, some lineups and arrangements don't fit in with the normal thinking.
To be honest, the plot was a little wrong at the beginning. For example, you said you had already started the game and ran down the road. Later, you said two minutes ago, right? Why do I feel that you only started now? Don't jump back. I answered you with a sentence or something, that mocking sentence, but then you picked up the time again. Isn't there something wrong? Go back and read it yourself, and change it. From what perspective did you write the novel? There is no character action at all, it is all the action of the king. I agree with what the previous book friend said, what about your Kakaka? How do I feel that you have always lived in the king? You can also marry the king of glory in the future. Then you should at least give a description of the supporting characters. There are five of them after all. Apart from you and Hou Yi, what are the other people doing? Of course, they don't exist. You have to talk about it casually. The opposite one is also so good. I feel that it is so difficult to kill people in a bronze game. That Hou Yi is, I think he likes to complain. He should start complaining with you first, and this descendant of the big red can be so stupid. His big Where does the red come from? He should have a feeling of flying in his heart. After all, he is also a big red. You are the king. The following points are necessary for the king. You don't need to introduce the equipment. There are no equipment. How to fight. Introduce the economy, so that you can fight better. Do you just hit whoever you see? How come you have been fighting for so long without even a tower being exploded? One king and one anchor. After reaching such a level, what is the situation in the jungle? You didn't mention the time. We all have to look at the time when playing the king. You just said that for 40 seconds after your resurrection, you must not open a dragon or something. You are the king. Okay, to sum up, your perspective issue, description of supporting roles, specific situations such as economic production, etc., Must be consistent. The king and the anchor, maybe the anchor has a la carte, it should be like this. When you play games, it seems that every sentence is described in your heart (except for news). There is no need to talk about this aspect. That's it, that's it!
Some suggestions for the author: 1. The author can not only write about the king but also the plot surrounding the king, such as the city team competition, and can also intersperse some daily life and some interesting things encountered in life. There is a successful game work like "The Master". They mainly write about games, but they also add daily life and some other interesting things. The author can take a look and learn from it. 2. Can the author write about 2,000 chapters per chapter? It's too short every time I read it. Finally, I hope the author will continue to work hard. I wish you success!
I hope the writer understands that there is really no future for novels in the genre of King of Pesticides. If I have time to read your novel, I might as well write it myself. The author's writing is very serious and deserves encouragement, but pesticide novels are really not good. If you want to write about a time-travel background, it would be better. If the writer likes to play games, he can try an alliance or intersperse some interesting mini-games. Writing only pesticides will definitely attract attention.
I feel like there is too little hardcore content. One chapter is a little sloppy 😅 and it's all about chatting. Although the explanation of game skills in one game is a bit humorous, it really takes up a lot of words. Let's not talk about it for now. The phone is only 99% charged now. Play a game and win the game 😒 (very good) (ಡωಡ)
Well... Just point out a mistake, I'm not a bully, believe me. Chapter 1 Luban seems to have used flash and sprint. If he can dodge Angela's second skill by flash, can he still use sprint to support? ? Restore to flash? The second time I hit Cai Wenji, I just want to say Ji, you are so beautiful
I posted two posts with pictures and were blocked by the system... Let's just talk about it directly. According to the process, should I update 3,000 words per day (dog head)
Circle Rules (7.4) [Don't worry about me, I'm just too busy to panic]
Circle rules... There are no circle rules~ Ps. Circle rules are just air to the boss Mengdi here {"NickName":"Mengdi here","UserId":217155711}
The picture will definitely be swallowed?