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Military-entertainment Complex

(u. S.) Tim Leno Luke Caldwell

132K0

The relationship between the U. S. Military industry and the entertainment industry is complex and difficult to discern. In this book, the author attempts to untangle the complex strands of the military-entertainment complex to explore why the lines between real warfare and interactive war games have become blurred. This book uses some well-known military video games such as "U. S. Army", "Call of Duty", and "Medal of Honor" as cases. Through case analysis, it focuses on the role played by war video games and film and television works in the rise of the military-entertainment complex, especially the important role played by war commercial games, TV shows, and movies in promoting the militarization of American public thought.