Some articles were abandoned midway, but not all were read. The type of hologram I like is one that writes excellent world views, so the evaluation is biased.
Although I don't know why, this article has a total of 120 chapters, and I bought 106 chapters and discarded them... But it must be quite good, otherwise I wouldn't have bought so many chapters.
I like this book very much, but in the later period, the protagonist was in single combat or team battles with others in the dungeon, and the dungeon had nothing to do with the game content, so I felt very tired when I read it later.
I abandoned this book very early. Let me recall the reason why I abandoned it: What I like about holographic games is the protagonist's exploration of the second world. For me, it is more important for the author to tell the story of the second world well than anything else. This book makes me feel that the dungeon and the game are separate. The author's exploration of the dungeon is very good, but it's just not to my liking.
A book I like very much, Attack and Suffer Attributes, and the author's description of the holographic world is very exciting, which is very to my liking.
A book that I have followed the series but haven't read back in a long time. It is more in line with my preferences, that is, it pays attention to the description of the holographic world, everything is based on the game plot, and the copy content has a strong connection with the game.