HE, please be careful, it's mainly about adding narration in order, and the writing style is relatively poor.
Just after drawing a smiley face on the post-it note, the moment you tear it open, you fall into a macaron-colored town; the fairy tale book in the old library has been graffitied by children, and when you open it, you will find a stuffed puppy chasing you; even the packaging of the potato chips at the canteen has a sweet invitation of "share and you can get candy".
When people were first involved in the "game", they thought it was an absurd childhood fantasy - until they saw someone who was reluctant to fold an origami panda and turned into a mute origami man in the zoo; someone was addicted to hopscotch children's songs and degenerated into a crying baby. These sugar-coated worlds hide the gentlest trap: the companionship, regret, and sweetness you desire must be exchanged for memories, emotions, and even existence.
As more and more people are involved, they discover that all "childhood dreams" are connected to the goodwill of a group of deceased people: the boss who wants his children to eat sweets, the old curator who is afraid of loneliness, the old man who wants to keep his childhood... But the healing games they left behind have long been distorted by AI into a vortex that swallows people.
And in the "containment book" that constantly records the truth about the copies, the last page is empty, waiting for them to write the answer: Destroy all innocence and avenge the dead? Or do you try your best to return the stolen tenderness to the world?
The writing is not easy to write, and maybe the imagination is a bit big. I originally wanted to write about infinite flow, but I am not very good at it.
Intent: Deconstructing the duality of "beauty"