Ten ordinary people came to Judgment Wolu because of their bad habits (such as laziness and greed). At first, the owner of Judgment Wolu asked them to participate in a series of boring games. However, after they experienced various dungeons, they discovered that things were getting worse and worse. In almost every dungeon, there would be one or two playing cards. The church to which those playing cards belonged - the Hundred Faces Society. As the truth became confusing, the protagonist and others were confused. Why are they here? Why should I participate in this game? Isn't he dead? Thousands of truths were teased out at once, and the protagonist and others also understood the conspiracy behind the Hundred Faces Club. The protagonist and others began to fight with various playing cards. However, what the protagonist and others did not expect was that two of the ten people were members of the Hundred Faces Club. In the end, after experiencing a series of events and witnessing one case after another, they successfully defeated the Hundred Faces Club and escaped from Judgment Wolu.
Concept: A suspenseful story about ten high school students