You started the second week.
This chapter-based martial arts sketch game is indeed very well-made. Each chapter is an independent story, and occasionally you can get a glimpse of an extension of the completed story from subsequent chapters.
No wonder it topped the Steam sales list as soon as it was released.
The only problem is: it's too difficult!
Brain-burning plot, soul-based battles, a blank slate at the beginning, the martial arts world has been decimated, and you are still fighting against the boss of the novice village, reloading the game after being seriously injured for the twentieth time.
After finally clearing the level, you, a lone wolf return flow player, are lost in thought at the settlement interface with a collection level of less than 20%.
So you started the second week.
This time you are confident.
Not only because you have figured out each boss's skill combos in countless retracements.
It's not because you just watched the plot in passing.
The key is that before opening the file, you open the Wind Spirit Moon Shadow.
Moreover, the levels, talents, and martial arts are all maxed out.
You enter the game with a grin.
Goal: Collect all illustrations!
Short essay. Invincible flow. The heroine is already cheating, so let her go.
Completely chaotic neutral player. It's all based on interest.
There is definitely a single arrow in the original character, the heroine is a ruthless illustration machine, and the heroine does not return arrows.
Purpose: Live every day as you wish