On the battlefield, Cheng Rou held a spear in her hand and was red-eyed as she fought.
The spear was the tall hanging microphone in her hand, and her voice penetrated the clouds of the city amid the sound of electricity.
Lin Yi once said, don't think wildly, don't be afraid, just play games when you are tired.
She said yes.
Nie Zexi stood on the top of the minaret, beside the glass wall facing the sea to the north, quietly looking at the Victoria Harbor under the sky filled with flaming clouds at dusk.
He has always been cool and steady, free and easy-going. He has been immersed in the British investment banking circle while working part-time while he was a student. He has a steady and free-spirited blue blood style in his every move. His eyes are like stars, his roots are tall, and there is a bit of unruliness and melancholy between his brows.
It seems to be a contradiction. What he thinks about is never blocked, but he is melancholy.
That melancholy will only be revealed when you are alone at dusk.
Extremely sensitive, afraid of the dark, sensible, and repressed, this is Cheng Rou.
Paranoid and domineering, this is Lin Yi.
Two people together are riddled with holes.
The turning point of the story is a mobile game developed by Lin Yi. He did try to let Cheng Rou find herself and find inner peace, but in the end she ran away.
Cheng Rou meets Zexi in both the virtual and real worlds.
Zexi has congenital heart disease, and he has also been afraid and withdrawn from relationships.
However, among the millions of people in this world, Zexi only wants her.
So the story begins here.
Purpose: After meeting him, I will never be afraid of the dark again.