You are an RPG game enthusiast. Because you have played 999 RPG games in your life, you were favored by the God of Games and thrown into the RPG game world. You became a novice adventurer in an unknown village. There is a passionate protagonist with the blood of dragon by your side. There is a servant, a gentle childhood sweetheart who is suspected to be the protagonist's wife, an unruly young aristocratic young master, a poor human-demon hybrid puppy, a careless and murderous uncle... Everyone is happy, loving each other and a family - at least you think that everyone is always a sneaky chicken.
In the corners you can't see - in the defeat CGs and cutscenes that you skip every time you defeat them, you are like an unconscious tyrant, with an irresistible attitude, developing a relationship with them that goes beyond friendship. In fact, you have made a private commitment to each of them for life. In the favor list that you never click on, the accumulated favor points can fill the page.
But what does this have to do with RPG players who habitually skip dialogue and CG? You dig out the treasure chest from the soil with a shovel, and happily show the harvest to your friends, ignoring their enthusiastic eyes and impatient approach.
Until one day, the favorability system was updated and the blackening value came online.
Players are also playing the game soundly today... Probably.
1. The protagonist has a big personality, Bao sees it, Bao wants it, grows up, and will become the strongest in the end
2. It's a true RPG in the early stage, and gradually becomes more real in the later stage, so there will be plots where characters who have been cognitively modified in the early stage start to feel ashamed later.
3. The main text is ordinary game content. Jinjiang does not allow defeating CG or something, so don't think about it.
4. Lightning protection: The protagonist has a big event, but the main text will not use it.
Intention: Let's enjoy the game together