Things to know before reading!
This article is a derivative work based on the "Esoteric Cult Simulator" Exiles DLC and "Arknights"! They are all very good games!
For the sake of imagination, this plate of vinegar-wrapped dumplings. A lot of private design + personal understanding, OOC warning.
The text is pulpy. If there are any deficiencies, please point them out and the author will do his best to revise them (cross hands).
Dufour and the Exile in this article are not in love! At best, it's old enemy + direct blood friendship (eyes removed).
Introduction to the text!
You are the leader of the "liquidators" of the trading life. After being severely wounded six times by your once-trusted lieutenant, the traitor who stole you for seventy-seven years, and your biological heir, the Exile, you ascended to immortality as the "double blades of opposition". You will live forever, fighting and hating each other until the end of time. What you have to do now is enjoy this life... Right?
It happened suddenly. You traveled to Terra.
Your enemy has also come to this land. He is far away. You can still feel his breath, but you need time to find clues.
So, what now? You are indeed immortal, but not eating or drinking will still worsen the wound. Six fatal wounds are no joke, you are only one final blow away from your one-way ticket to the virtual world.
Of course, you are not an idle person. Antaeus's bloodline is enough to make most injuries not a threat to you, and hundreds of years of experience are by no means in vain.
Treat your wounds first? Build your network first? Looking for a way back first? Facing this strange land, what choice will you make?
Intention: Don't take it seriously if you write it for fun