[Pseudo 19th century magic industrial revolution, the age of steam, steel and magic]
[Tavern Management + Adventure Unit Drama]
Faced with the bad start of being about to be wiped out, between compromise and resistance, Miss Lavinia chose to run away.
Escape is shameful but effective.
The good news is that she still has half a tavern to inherit in the legendary no man's land.
The bad news is that the tavern's business is almost non-existent.
In order to make a living and a better life, Lavinia and her tavern companions take on multiple jobs. They have to do the work in the tavern, and they also have to grab the work of mercenaries and bounty hunters! In general, mercenary friends who are passing by should not be idle and come to work as paid labor!
Finally, with everyone's unremitting efforts, the business of the tavern has improved, and there are more and more customers in the tavern. The mercenaries and bounty hunters I met on the road, the beautiful young men who were rescued by chance, the noble young masters and ladies who paid to hire people... Why don't you want to leave?
Under the wave of the Industrial Revolution and "Demon Hunting Fever", mercenaries, bounty hunters, miners, scholars, and even nobles are all pouring into this desolate and dangerous land at an accelerated rate. All struggles and conspiracies are like undercurrents under the sea, and you will be involved if you are not careful.
Even so, people's lives still have to go on. Where there are insatiable ambitions, there are also simple and ordinary dreams - in a pub called the "Safe House", no matter what you have experienced or what you are going to run into, you can temporarily put it down, take a rest in this safe haven, and spend a time in your life where nothing happens.
Welcome to the safe house.
Purpose: There are always some beautiful things in this world that are worth fighting for to the end