Zhu Kong's original work expands and continues the emotional drama, from acquaintance to mutual understanding to heart-to-heart sympathy.
In my opinion, the development of Zhu Kong's emotional line is traceable. It is a step-by-step approach, a bit of understanding, and four years of meticulous portrayal.
But because many changes in emotional scenes are in the action plot, you will miss them if you miss them, so I want to organize and write them from the beginning, and integrate some of my thoughts and ideas about them into it to make a polish and extension.
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The following are some settings based on the game's official plans (no real guesses)
Setting 1: Names are very important in Teyvat. Sora and Mandrill hide their real names. Later, they will exchange their real names if they are connected.
Setting 2: As the descendant, the name "Sora" cannot be pronounced in the language of Teyvat.
A traveler to a foreign land, a witness to the world, a powerful adventurer... He has many titles.
He is just looking for his sister. This world is only worth staying because of blood relatives. This land is only worth traveling because of seeking. He is a duckweed in a different world and knows nothing! Nothing! Nothing to rely on!
But...
He didn't know anything - Mandrill took the initiative to stop and tell him about his past.
He had nothing and gave everything he could, including life.
He had no one to rely on - he vowed to protect each other with his own body, and he was always at his command.
Arrive.
All ties to this world started with him.
Intention: Unswerving
Great! I missed several events