An escape room experience led six students from Class 48, including Qiao Xiaohang and Weixing, to embark on a journey through time. They came to the world of adventure, literature, and fairy tales and experienced them firsthand. Gained happiness, friendship, courage and knowledge.
It mainly tells the story of six primary school students in Class 8 of the fourth grade who came to a place called "Fantasy Amusement Park" due to an unexpected time travel. This amusement park is somewhat similar to today's popular escape room games: by finding clues and completing set tasks, you can pass through many levels. Only by passing through many levels can you go home smoothly.
Of course, the "fantasy" aspect of the fantasy amusement park is even more fascinating. It has a variety of cutting-edge technologies that even make people think that it is magic at all. Traveling between reality and fantasy is certainly richer, more interesting, more bizarre and more thrilling than escaping from an escape room.
The levels in the fantasy amusement park are mainly designed around the world's classic myths: "Journey to the West", "Grimm's Fairy Tales", "Andersen's Fairy Tales" and "Arabian Nights". These levels integrate classic storylines into the amusement park rides, and also intersperse the understanding of ancient Chinese intellectual toys and poetry, the introduction of Western music and painting, and the introduction of the customs and customs of the Arab region, etc.
Completing the level requires not only intelligence, physical strength, and endurance, but also seems to require self-awareness and emotional cognition, as well as the ability to work together.
Purpose: In addition to knowledge, the book also contains adventure, courage and wisdom. A time travel allowed the children to experience life and death together and experience unforgettable primary school years.