I haven't recovered from my illness yet, so I still have the manuscript, and some places will be revised from time to time (the changes may be a bit big, but the essence remains the same) and I will update it if I don't die, haha
Copywriting:
Yu Che is a person who perfectly interprets the word "social fear", and he is also a person who vividly interprets the word "cowardice".
In the game, he can be said to have taken the term "like a fish in water" to the extreme. He can be seen in every corner of the city, always passing by at high speed on other people's highlight sets. The tighter you chase him, the faster he runs. In the end, a picture of "he runs, he chases, he can't fly" will be performed.
Yu Gongche, who basically saved all the characters in the plot...
Yu Gongche: Ah ah ah, no, why do they have to find me? ! Why do they keep chasing me! Can't you just stay there obediently?
Here you will see a scene like this:
Yu Che pulled up his hood, his dull eyes in black shadows...
The person looking at his back: How scary! This person must be very strong!
Yu (playing the mobile game version) Che:?
Achievements:
Dismantle illegal laboratories.
Take a bullet for a killer who wants to write.
A snack for the sweet-toothed detective.
Publishes books in Yokohama.
Watch the famous scene where the rabbit confesses to the goddess.
Watch the Battle of the Ring.
Stealing marshmallows from someone who was a chuunier.
Experience the bazooka for a decade.
Share coffee jelly with superpowers.
Rescue the girl who was abused by the villagers.
Kill some wilted brain.
Give it to Xia Moujie with the mantra jade candied haws.
Stealing someone's snack.
Grill in a leaky kettle.
Stroke the big black cat.
Sending commemorative peripherals to everyone.
Reach all members.
Also known as "I'm too timid, so I have to turn on the fire"
Note: The game is only what the protagonist thinks is a game, but it is actually the real world.
Really. All members, the main player got a rescue.
When the male protagonist plays the mobile game mode, the timidity and social fear buffs will be reduced. After all, no one will be frightened out of a non-horror game because there is a screen across the screen.
The male protagonist is a bit curious, playful and fun-loving.
The symptoms of the male protagonist will gradually disappear and become more ridiculous. After all, the player is essentially a bully.
But society may not disappear
There will be plots that have not appeared in the copywriting
The new cover is painted, but I forgot how to put it on, so I'll use this one for now.
Most of the plot is in mobile game mode, and most of it is holographic when playing with friends.
It is updated every two weeks during the school year. The number of words and chapters are variable, usually about 2,000 words per chapter (because the school is far away from home, I return once every two weeks. Therefore, here I want to scold my junior high school teacher again. If she hadn't let me check the address, I estimate that it would only take me ten minutes to get to school now.)
Intention: Don't just escape, learn to face it bravely.
Damn, your pit is so shallow