[Reminder: Players have no morals and qualities]
The game characters are generated successfully and are being randomly placed in cities.
The player is loading, loading successfully.
Welcome to Gotham City, player spawn point: Archie Goodwin Airport.
"Guidelines: Please take your luggage and leave the airport."
The player looked at the boarding pass in his hand, went to the baggage check-in gate, picked up the unfamiliar baggage on the transport belt, turned around and left.
The luggage owner next to him stretched out his hand: ?
"Hey! You xx snatched the luggage in front of me, don't you want to live anymore?"
The player who was browsing the achievement system ignored this NPC.
The ignored NPC became angry, took out a knife and stabbed him.
Hp-100
hp-100
Player kills passerby NPC at airport
Player was killed by airport security NPC
Resurrecting.... The player has been resurrected.
"Guidelines: Please take your luggage and leave the airport."
The returning player followed the previous route to the baggage check-in port. Under the confused eyes of the NPC, the player took out the pistol in his waist.
Npc: ?
Collapse.
Hp-100
The player drags his luggage and steps over the NPC's body.
Players are about to face a large wave of security personnel chasing and intercepting them.
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*The main idea is that if a player is not having a good time, the whole world will not be having a good time.
*No cp
*5.19 Screenshot
Purpose: Wish for world peace