The translucent system panel in front of you displays two options:
A. Check the wounds on the other party's face.
B. Touch the other person's side and tell your concerns in the other person's ear.
A familiar feeling of powerlessness suddenly surged through Iori's heart.
After the two people who were originally fighting alone accidentally spied on each other's secrets, they quickly united their front and made an agreement.
But if she chooses B as promised... There is really no lower limit. Based on her understanding of Sawada, he should choose A.
But since it was a promise... She believed that Sawada would keep his promise.
Iori answered B without hesitation.
At the same time, out of protection for the girl, Sawada chose A after hesitating for a moment.
A rapid alarm sounded in Iori's head, and her eyes widened in disbelief.
Mission failed. The penalty for failure is having to do the action in the option.
In other words, when two people choose different answers, they must pay a price.
Iori's punishment was a blow to Sawada.
This is different from what was promised! Sawada, you traitor!
Game rules:
1. Player Sawada can freely choose options to attack NPC Iori according to the game process.
2. NPC Iori needs to guess correctly the choice of player Sawada. If he guesses wrong, he will be forced to complete the corresponding behavior.
Conception:.