The heroine, defeated by reality, wants to die, but the hero's attempts to dissuade her are ineffective. Therefore, a real-person experience game is designed to allow the heroine to learn to let go in her new life.
Volume 1: During the Republic of China, the heroine was unfortunately born with a rebellious character, walking on the edge of black and white, hating the world. The male protagonist has experienced darkness, and the high-spirited boy has grown up overnight, but he still has righteousness and good intentions in his heart. It is the story of Elder Tang and Pohou practicing together.
Volume 2: In the real world, the heroine had the misfortune to grow up to be withdrawn and sensitive in her childhood. She fell in love with a gentle and warm rich second-generation man, but was PUAed by her mother. In anger, she spent a huge amount of breakup money to get to know the hero. She disguised her personality and packaged her appearance obsessively, tricked the hero into having a bold relationship with him, and then broke off contact. The remaining money was used to start a business, and he achieved some success. He bumped into the male protagonist and found out that he was a sweetheart. The second male protagonist came back to ask for an explanation... Just when everything got better, the female protagonist's parents became the male protagonist's enemies...
Intention: There are no obstacles in life that you can't overcome, it's just that you don't let yourself go.