It seems that every villain has a well-matched character setting, but this seems to come at a high price. They must have a miserable childhood, work hard to reach the peak of life, and then reach an unexpected death ending. Money and beauty, love and career are all worthless in the end, and the purpose is to earn readers' tears.
When the villains develop autonomous consciousness and try to resist, and when there happen to be a few aliens in a different space, in order to maintain the balance of the world, the system captures a few unlucky workers and asks them to save the villains and torture each other.
Some of them are dull and only know how to be pretty and giggle.
Some of them are extremely intelligent, but they only know how to play and are not shy.
They set up radar all the time, trying their best to capture the evil villain, bring him online, educate him, and make him repent.
Then when the villain revealed his true feelings and became invisible to him, these guys said goodbye in a daze: "Hey, are you there? I'm leaving first. You must be a good person from now on."
The inner os+ of each villain boss: It seems that I was a good person before I met you?
(Unit) Five units, love in five time and space +1v1
Intention: to be a good person